Disappointed about the content / volume of Starfinder rulebooks


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John Mangrum wrote:
Paizo's already published an AP that focuses squarely on a single world, the sun. Thinking that they'd be "squandering" their setting to publish an AP focused on Absalom Station is a weird hill to die on.

It's weird that you don't understand the difference between a single "world" with several loocations that have zero interaction or knowledge of each other and a single space station.


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Quote:
If an AP only on Absalom Station is good, surely one that takes place solely in one building, or even room, is even better.

I don't know why you are constructing strawmen.

Xenocrat wrote:
It's weird that you don't understand the difference between a single "world" with several loocations that have zero interaction or knowledge of each other and a single space station.

They didn't suggest there was no difference between Absalom Station & The Sun. Also "no interaction and knowledge of each other is an odd thing to claim when books 1/2/3 all involve travelling to different bubbles in the Burning Achipeligo who all interact with each other and know each other exist.

Stop being agressive just because you dislike the idea of adventure paths taking place in a single 'world'. No one is even putting forward an Adventure Path that takes place in the exact same location every book. Each pact world is easily large enough to have a dedicated adventure path with each focusing on a different area, though Idari would probably be easiest in a 3 parter rather than a 6 parter because has fewer regions and is smaller. You can have a game where characters are in the same region with some reoccurign characters & locations without it being innately bad, especially since that's pretty standard in storytelling mediums.


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Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Xenocrat wrote:
It's weird that you don't understand the difference between a single "world" with several loocations that have zero interaction or knowledge of each other and a single space station.

You mean the space station that's divided into multiple sectors, including areas dedicated to non-oxygen-breathing lifeforms; corporate, criminal, or extremist fiefdoms; the totally unexplored ghost levels; and an armada of independent starships from dozens of worlds? And which has already hosted entire books of four separate adventure paths, plus a hill of Starfinder Society scenarios? That one?


Yes, that seems a woefully small and impoverished playground for an AP.

Acquisitives

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I think it's not about the space on a single planet for one single AP (PF had multiple APs and they didn't used the complete planet^^).

I think it's more about the "spirit of the game" (which is different for everyone). For me (and I think most people) Science Fiction is about encountering/exploring new planet/cultures/aliens and Spaceships.

There is a reason DS9 got the Defiant. ;)


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

I think that one reason why we haven't seen a whole AP dedicated to exhaustive exploration and definition of details of Absalom Station is in part due to the fact it is supposed to be the pivotal point for many home games. They have wanted to leave it very nebulous and open from most of the specifics standpoint.

I don't think they want to map out most of it yet since they may not be sure exactly what all various undefined/nebulous portions they would need to leave systematically to insure that they leave room, not only for the future APs they will publish, but for all the home stories people will branch off into.

At the beginning it merely needed to be defined as humongous, thus outside of scope of being able to be detailed, beyond the generic portions such as having higher class areas, having commercial areas, having slums, and beyond that having portions that are pretty much seemingly destroyed and/or completely unexplored because they are past lock and key that are no longer known.

Doing a book would hard code quite a bit of what is there and limit their ability to make an important, but as of yet unmentioned area on the station. Sure, in some cases there could be a story reveal. [wow, last year an asteroid broke through defenses and tore open an believed uninhabited portion of the station, opening it up. It turns out it was (perhaps a section inhabited by isolated androids just living their life preforming routine maintenance for the last centuries. They didn't realize there was an exterior to the station. Or perhaps it was a morgue section of the station that had intelligent undead who were delighted to learn there are living beings who might eventually rebuild their dwindling stock. But some event might reveal an otherwise unknown area of the station, but would be dependent a significant event, opening up access and knowledge of the new area, if it wasn't talked about in the 'Station Book'.

It is easier to add a whole new 'region' with its own flavor, if you haven't already published a master list of districts.

What might be interesting would be a book talking about a variety of different districts that 'could' exist on Absalom station. (not necessarily requiring they exist) Allowing the GM and players to pick what parts of the Genre they want to leverage. i.e. examples being Horror, Intrigue, Rebellion, Exploration, Trade, Economic competition regions, etc.

They could even include rules for specific types of minigames or expansions of current rules to help make that region play a greater part in the story as a whole.

Honestly, I haven't had a chance to read through it, but I look forward to Liberation of Locus-1 as being a great starting point for a wider home campaign, with a home that can develop with you.


Starfinder Superscriber

Absalom the city is fully complete in Erik Mona's head. He knows every street, every building, etc. He just has a limited amount of time to put pen to paper and flesh it all out, and he's had 15+ years to think about it.

I don't think Absalom Station has the same level of deep knowledge worthy of its own splat or dedicated 6-part AP. It could certainly get there, but it would take a lot of dedication for a product line that is focused outwards more than inwards.


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Agents of Absalom Station Security, coming 2026.

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
Loreguard wrote:

I think that one reason why we haven't seen a whole AP dedicated to exhaustive exploration and definition of details of Absalom Station is in part due to the fact it is supposed to be the pivotal point for many home games. They have wanted to leave it very nebulous and open from most of the specifics standpoint.

I don't think they want to map out most of it yet since they may not be sure exactly what all various undefined/nebulous portions they would need to leave systematically to insure that they leave room, not only for the future APs they will publish, but for all the home stories people will branch off into.

At the beginning it merely needed to be defined as humongous, thus outside of scope of being able to be detailed, beyond the generic portions such as having higher class areas, having commercial areas, having slums, and beyond that having portions that are pretty much seemingly destroyed and/or completely unexplored because they are past lock and key that are no longer known.

Doing a book would hard code quite a bit of what is there and limit their ability to make an important, but as of yet unmentioned area on the station. Sure, in some cases there could be a story reveal. [wow, last year an asteroid broke through defenses and tore open an believed uninhabited portion of the station, opening it up. It turns out it was (perhaps a section inhabited by isolated androids just living their life preforming routine maintenance for the last centuries. They didn't realize there was an exterior to the station. Or perhaps it was a morgue section of the station that had intelligent undead who were delighted to learn there are living beings who might eventually rebuild their dwindling stock. But some event might reveal an otherwise unknown area of the station, but would be dependent a significant event, opening up access and knowledge of the new area, if it wasn't talked about in the 'Station Book'.

It is easier to add a whole new 'region' with its own flavor, if you haven't already published a...

I generally agree.

And as someone who plays Society [not enough! it's so fun!] it seems like 1/3 of the scenarios take place in whole or in part on Absalom Station. It should be sketched out, but not detailed, imho.


Points out that most Pathfinder APs are set in a single world, some of them in a single country - doesn't care enough to engage any further than that

I'll settle for a 3 book AP. And I'd include the Armada as part of the station as well.


Starfinder Superscriber

Pointing out that the oranges are big and round and orange on the apple discussion forum doesn't seem like it warrants even replying to.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
John Mangrum wrote:
Paizo's already published an AP that focuses squarely on a single world, the sun. Thinking that they'd be "squandering" their setting to publish an AP focused on Absalom Station is a weird hill to die on.

The thing about Absalom Station is multiple APs go there for varying reasons, so it's gotten a lot of exposure over time, and will likely continue to do so for APs that feature a great deal of planet-hopping.

Dawn of Flame (and also Attack of the Swarm! and Horizons of the Vast) has a much tighter focus, in that the AP is about showcasing where it takes place. Once you've finished Dawn of Flame, how likely is it that you and your group are going to want another campaign set there? Since Absalom Station is the go-to "hub" for the AP writers, they probably don't want players to get "bored" of it by having an AP set there that never leaves it.


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Personally I just want Absalom Station to get enough attention to know where the Spike districts are in relation to each other.


John Mangrum wrote:
Paizo's already published an AP that focuses squarely on a single world, the sun. Thinking that they'd be "squandering" their setting to publish an AP focused on Absalom Station is a weird hill to die on.

I'm glad they finally got around to a single page on each of the primary religions, and a couple of paragraphs on a few others.

But... red-headed stepchild of the Paizo line. Better than nothing.

I'd love to see more adventures set somewhere other than Akiton. Okay, we get it. Writers love Westerns. Let's do something on other Pact Worlds.

Acquisitives

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Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
MurderHobo#6226 wrote:
John Mangrum wrote:
Paizo's already published an AP that focuses squarely on a single world, the sun. Thinking that they'd be "squandering" their setting to publish an AP focused on Absalom Station is a weird hill to die on.

I'm glad they finally got around to a single page on each of the primary religions, and a couple of paragraphs on a few others.

But... red-headed stepchild of the Paizo line. Better than nothing.

I'd love to see more adventures set somewhere other than Akiton. Okay, we get it. Writers love Westerns. Let's do something on other Pact Worlds.

how about in the baked deserts of brightside Verces? beating sun, wild frontier, bizarre monsters, banditos, howdys, mustangs running free, the railroad is comin' through...

Radiant Oath

1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Yakman wrote:
MurderHobo#6226 wrote:
John Mangrum wrote:
Paizo's already published an AP that focuses squarely on a single world, the sun. Thinking that they'd be "squandering" their setting to publish an AP focused on Absalom Station is a weird hill to die on.

I'm glad they finally got around to a single page on each of the primary religions, and a couple of paragraphs on a few others.

But... red-headed stepchild of the Paizo line. Better than nothing.

I'd love to see more adventures set somewhere other than Akiton. Okay, we get it. Writers love Westerns. Let's do something on other Pact Worlds.

how about in the baked deserts of brightside Verces? beating sun, wild frontier, bizarre monsters, banditos, howdys, mustangs running free, the railroad is comin' through...

I can HEAR the theme from The Good, the Bad and the Ugly just by reading this!

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