| MrJaycawbz |
Have a weird ruling question for Pathfinder 1st Edition.
I'm currently playing a Synthesist Summoner and was mead comatose by a Sea Hag's Evil Eye. As per Summoner, when I go unconscious, I no longer have access to my Eidolon, and it disappears. Does this "cleanse" the evil eye effect from my character, making me no longer comatose? Or am I considered to have the same consciousness as my Eidolon since we were fused at the time?
Links I find relevant below:
https://www.d20pfsrd.com/bestiary/monster-listings/monstrous-humanoids/hag/ hag-sea/
"Three times per day, a sea hag can cast her dire gaze upon any single creature within 30 feet. The target must succeed on a DC 14 Will save or be staggered as strange nebulous distress and a gnawing sense of impending doom plagues the victim. If a sea hag uses her evil eye on someone already afflicted by this curse, the victim must make a DC 14 Fortitude save or be overwhelmed with fright and collapse into a comatose state for 3 days. Each day that passes, the comatose victim must make a DC 14 Fortitude save or perish. The evil eye is a mind-affecting fear effect. The save DCs are Charisma-based."
https://legacy.aonprd.com/advancedPlayersGuide/baseClasses/summoner.html
"If the summoner is unconscious, asleep, or killed, his eidolon is immediately banished."
https://www.d20pfsrd.com/classes/base-classes/summoner/archetypes/paizo-sum moner-archetypes/synthesist/
"While fused, the synthesist loses the benefits of his armor. He counts as both his original type and as an outsider for any effect related to type, whichever is worse for the synthesist. Spells such as banishment or dismissal work normally on the eidolon, but the synthesist is unaffected. Neither the synthesist nor his eidolon can be targeted separately, as they are fused into one creature. The synthesist and eidolon cannot take separate actions. While fused with his eidolon, the synthesist can use all of his own abilities and gear, except for his armor. In all other cases, this ability functions as the summoner’s normal eidolon ability (for example, the synthesist cannot use his summon monster ability while the eidolon is present)."
Really curious what the ruling here would be, so any help would be appreciated!
NOTE: Any conversation about the brokenness/legality of the Chained Synthesis Summoner is completely useless to me in this conversation, and as such will be ignored.
| MrJaycawbz |
See, your first mistake was playing a syntheist summoner. Sure, it's powergamer fodder (giving you the benefit of the doubt though) but the worse crime is how unclearly written it is.
Wow, remember when I said, "The legality/brokeness of Synthesist are going to be ignored, so don't bother"? Yeah. I remember.
To give you some context, I'm playing in a 3 player game where my GM is fine with the Synthesist. And obviously, there was a point where this was considered a "fine" class by Paizo standards. So, I just wanted a ruling based on what we knew about the Synthesist. I didn't need someone to come in and say "lul broken class is broken y u playin' it bruh".
I understand that you're the type of person who has to have your opinion inserted into a conversation in order to feel like you're important, but perhaps next time read the room and see when your opinion is unwanted.
Thanks for your wonderful contribution though. Perhaps read the entire post before inserting your unwanted opinion into the thread.
Thank you.
| Artofregicide |
Artofregicide wrote:See, your first mistake was playing a syntheist summoner. Sure, it's powergamer fodder (giving you the benefit of the doubt though) but the worse crime is how unclearly written it is.Wow, remember when I said, "The legality/brokeness of Synthesist are going to be ignored, so don't bother"? Yeah. I remember.
To give you some context, I'm playing in a 3 player game where my GM is fine with the Synthesist. And obviously, there was a point where this was considered a "fine" class by Paizo standards. So, I just wanted a ruling based on what we knew about the Synthesist. I didn't need someone to come in and say "lul broken class is broken y u playin' it bruh".
I understand that you're the type of person who has to have your opinion inserted into a conversation in order to feel like you're important, but perhaps next time read the room and see when your opinion is unwanted.
Thanks for your wonderful contribution though. Perhaps read the entire post before inserting your unwanted opinion into the thread.
Thank you.
Wow, I think you misread my statement hard. I'm genuinely sorry that I've upset you, though you may find your experience on the forums to be better if you don't assume the worst of people's intentions. Ad hominem attacks are of course neither appropriate in common courtesy or site rules. If you disagree with someone, just disagree civilly.
Not very interested in debating whether synetheist summoner is a balanced class/archetype (it isn't). But as you said, in the right game it can be appropriate - everyone is pulling out all the stops and throwing in the kitchen sink. There's honestly far, far more broken builds available - syntheist just comes online very easily with minimal skill or system knowledge. It's a budding powergamer's go-to, but that doesn't make everyone who plays one a powergamer anymore than everyone who plays a wizard.
What I actually said was the way Syntheist as an archetype is written, there's a number of gray areas that exist because no other class feature (that I'm aware of) works quite like it. Magic jar/possession, maybe? Thus plenty of unclear interactions like those described. Broadly, I agree that the evil eye (and all other effects) target you, not the Eidolon, unless specified otherwise.
PS: I did read the whole thread before I posted, obviously. Thx! :)