
HumbleGamer |
I'll probably be playing a Kobold Cloistered Cleric of Apsu.
The template I intend to play is all set, apart from a few things:
1) Draconic Exemplar.
Not sure what kind of dragon might that character be.
I Considered either a proud metallic or a redeemed chromatic one, and what lvl 1 to 4 spells might be useful ( i'll get 10 char by lvl 5 and 15 char by lvl 15 ).
So, any consideration is well accepted ( either flavor and best spells combination ). I really love chromatic dragons to be honest ( blue ones are my favorites, even considering my dracomancer spells will be "meh" compared to other dragons ), but I wonder how a deity like Apsu might consider a chromatic spawn.
2) What mount a Kobold might ride?
I will be taking some Beastmaster feats in order to ride a non "mount" companion, and currently I am interested in the Dromaeosaur ( Because it's a reptile, moves fast and it's thin ), but maybe there might be something even better.
Also, would be strange for a kobold to ride a reptile mount?

Darksol the Painbringer |

I'll probably be playing a Kobold Cloistered Cleric of Apsu.
The template I intend to play is all set, apart from a few things:
1) Draconic Exemplar.
Not sure what kind of dragon might that character be.
I Considered either a proud metallic or a redeemed chromatic one, and what lvl 1 to 4 spells might be useful ( i'll get 10 char by lvl 5 and 15 char by lvl 15 ).So, any consideration is well accepted ( either flavor and best spells combination ). I really love chromatic dragons to be honest ( blue ones are my favorites, even considering my dracomancer spells will be "meh" compared to other dragons ), but I wonder how a deity like Apsu might consider a chromatic spawn.
2) What mount a Kobold might ride?
I will be taking some Beastmaster feats in order to ride a non "mount" companion, and currently I am interested in the Dromaeosaur ( Because it's a reptile, moves fast and it's thin ), but maybe there might be something even better.
Also, would be strange for a kobold to ride a reptile mount?
If you are playing a Cloistered Cleric, I would suggest having a higher starting Charisma, at least a 14. This gives you more freedom in spell selection by giving you more heightened Heal spells per day. This also affects the Save DCs of your innate spells from the Dracomancer feats, as well as Save DCs of other sources, like Kobold Breath, and improves Charisma skills like Diplomacy, Intimidate, etc.
Apsu would probably frown upon Chromatic Dragons, as they are usually evil, and don't follow his edicts and avoid anathema like Metallic Dragons would. But, the rules more appropriately follow Chromatic Dragon powers, so it's really a GM call. There are other similar deities that might be more accepting of Chromatic Dragons, though.
A reptile companion is acceptable, but will not have the Mount trait by RAW. A GM might allow it, though, either starting out or with some training, or not allow it.

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1) To be a Cleric of Apsu, you must be LG. Since Apsu is the god of Good dragons, he will smile on you. But you might feel guilty about the betrayal of your ancestors who decided to turn Evil and chromatic. Maybe trying to change the color of your scales in some way.
Note : the Dragon Disciple can provide you with a color of dragon different from that of your exemplar. It might be an interesting, if not overly optimized, path to pursue. Same for Draconic Sorcerer MC.
For innate spells, look for non hostile spells (ie, no saves, no attack rolls) to lessen the impact of them being Arcane. Note that Draconic Sorcerer MC will help here too.
2) Why not ?
Monitor Lizard is Medium and has the Mount trait.
And I completely agree with Darksol on the importance of CHA. In fact, I would go WIS first, DEX and CHA second.
Also this should be in the Advice forum. I flagged it to be moved there ;-)

Gisher |
7 people marked this as a favorite. |

I was looking into the Dracomancer feats a while back, and I made a list of the Exemplar spells. Here it is in case anyone would find it useful. I found Gold and Silver particularly interesting since they include spells that aren't on the arcane list and I usually play arcane casters.
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Edit: Here it is formatted for the boards.
Chromatic Dragons
Black Dragon (Acid - Line)
1st: alarm, ray of enfeeblement, true strike
2nd: blur, glitterdust, invisibility
3rd: paralyze, slow, stinking cloud
4th: clairvoyance, dimension door, suggestion
Blue Dragon (Electricity - Line)
1st: alarm, charm, unseen servant
2nd: dispel magic, invisibility, mirror image
3rd: dream message, hypnotic pattern, paralyze
4th: clairvoyance, dimension door, hallucinatory terrain
Green Dragon (Poison - Cone)
1st: illusory object, true strike, ventriloquism
2nd: humanoid form, mirror image, see invisibility
3rd: dispel magic (H), locate, mind reading
4th: clairvoyance, dimension door, stoneskin
Red Dragon (Fire - Cone)
1st: charm, ray of enfeeblement, true strike
2nd: comprehend language, resist energy, see invisibility
3rd: grease (H), haste, mind reading
4th: crushing despair (1), invisibility (H), stoneskin
White Dragon (Cold - Cone)
1st: ray of enfeeblement, true strike
2nd: dispel magic, invisibility, resist energy
3rd: earthbind, haste, vampiric touch
4th: charm (H), dimension door, freedom of movement
Metallic Dragons
Brass Dragon (Fire - Line)
1st: alarm, sleep, ventriloquism
2nd: humanoid form, mirror image, resist energy
3rd: earthbind, locate, paralyze
4th: confusion, dimension door, dimensional anchor
Bronze Dragon (Electricity - Line)
1st: alarm, hydraulic push, true strike
2nd: comprehend language, mirror image, resist energy
3rd: dispel magic (H), mind reading, slow
4th: dimension door, solid fog, suggestion
Copper Dragon (Acid - Line)
1st: fleet step, illusory object, magic aura
2nd: glitterdust, invisibility, see invisibility
3rd: dispel magic (H), haste, meld into stone
4th: confusion, creation, stoneskin
Gold Dragon (Fire - Cone)
1st: alarm, mending, protection (2), spirit link (2)
2nd: restoration (2), resist energy, see invisibility, silence (2)
3rd: dispel magic (H), haste, heal (H 2)
4th: discern lies, heal (H 2), restoration (H 2)
Silver Dragon (Cold - Cone)
1st: alarm, bless (2), protection (2), true strike
2nd: augury (2), calm emotions (2), restoration (2), see invisibility
3rd: heal (H 2), paralyze, wall of wind
4th: freedom of movement, read omens (2), restoration (H 2)
Key
(H) heightened spell
(1) crushing despair is normally a 5th level spell
(2) not on the arcane spell list

Darksol the Painbringer |

I was looking into the Dracomancer feats a while back, and I made a list of the Exemplar spells. Here it is in case anyone would find it useful. I found Gold and Silver particularly interesting since they include spells that aren't on the arcane list and I usually play arcane casters.
This is because they are actually Divine spellcasters, not Arcane, though I don't know if all Metallic Dragons are Divine spellcasters. I would assume so, given their dynamic in the lore.
It creates a weird interaction with the Dracomancer feats, where you are given Arcane Innate spells, but the Dragons are Divine spellcasters. A favorable interpretation would be that you can still select spells that also appear on the Arcane list, but a GM might argue that you can't get any of their spells because they aren't of the same tradition.
Chromatics have more rules support for their spells, as they are usually Arcane, which matches the Innate spells, but again, it's a GM call at the moment.

Gisher |
2 people marked this as a favorite. |

Gisher wrote:I was looking into the Dracomancer feats a while back, and I made a list of the Exemplar spells. Here it is in case anyone would find it useful. I found Gold and Silver particularly interesting since they include spells that aren't on the arcane list and I usually play arcane casters.This is because they are actually Divine spellcasters, not Arcane, though I don't know if all Metallic Dragons are Divine spellcasters. I would assume so, given their dynamic in the lore.
It creates a weird interaction with the Dracomancer feats, where you are given Arcane Innate spells, but the Dragons are Divine spellcasters. A favorable interpretation would be that you can still select spells that also appear on the Arcane list, but a GM might argue that you can't get any of their spells because they aren't of the same tradition.
Chromatics have more rules support for their spells, as they are usually Arcane, which matches the Innate spells, but again, it's a GM call at the moment.
It seems clear to me that you can select any spells from the exemplar list and cast them as innate arcane spells.
Choose one 1st-level spell and one 2nd-level spell from those listed for a dragon spellcaster of your draconic exemplar’s type, as presented on pages 104–126 of the Bestiary (such as alarm, blur, invisibility, and true strike for a black dragon exemplar). You can cast each of these spells once per day as arcane innate spells.

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Gisher wrote:I was looking into the Dracomancer feats a while back, and I made a list of the Exemplar spells. Here it is in case anyone would find it useful. I found Gold and Silver particularly interesting since they include spells that aren't on the arcane list and I usually play arcane casters.This is because they are actually Divine spellcasters, not Arcane, though I don't know if all Metallic Dragons are Divine spellcasters. I would assume so, given their dynamic in the lore.
It creates a weird interaction with the Dracomancer feats, where you are given Arcane Innate spells, but the Dragons are Divine spellcasters. A favorable interpretation would be that you can still select spells that also appear on the Arcane list, but a GM might argue that you can't get any of their spells because they aren't of the same tradition.
Chromatics have more rules support for their spells, as they are usually Arcane, which matches the Innate spells, but again, it's a GM call at the moment.
Only Gold and Silver cast as Divine. And even for them their innate spells are Arcane ;-)

HumbleGamer |
If you are playing a Cloistered Cleric, I would suggest having a higher starting Charisma, at least a 14. This gives you more freedom in spell selection by giving you more heightened Heal spells per day. This also affects the Save DCs of your innate spells from the Dracomancer feats, as well as Save DCs of other sources, like Kobold Breath, and improves Charisma skills like Diplomacy, Intimidate, etc.
A reptile companion is acceptable, but will not have the Mount trait by RAW. A GM might allow it, though, either starting out or with some training, or not allow it.
I am going to start with 14 char.
I won't need the mount trait ( I just ride my companion with the limits of it not being a mount ).1) To be a Cleric of Apsu, you must be LG. Since Apsu is the god of Good dragons, he will smile on you. But you might feel guilty about the betrayal of your ancestors who decided to turn Evil and chromatic. Maybe trying to change the color of your scales in some way.
Note : the Dragon Disciple can provide you with a color of dragon different from that of your exemplar. It might be an interesting, if not overly optimized, path to pursue. Same for Draconic Sorcerer MC.
For innate spells, look for non hostile spells (ie, no saves, no attack rolls) to lessen the impact of them being Arcane. Note that Draconic Sorcerer MC will help here too.
2) Why not ?
Monitor Lizard is Medium and has the Mount trait.
And I completely agree with Darksol on the importance of CHA. In fact, I would go WIS first, DEX and CHA second.
Also this should be in the Advice forum. I flagged it to be moved there ;-)
I won't take dedication like sorcerer or dragon disciple.
Innate spells scales well by themselves if you are a spellcaster, so I might consider taking some offensive stuff too.As for monitor lizard, I can't start with a medium mount because I want a small one becoming medium ( I don't want a large one ).

HumbleGamer |
Thanks everybody for the tips!
Yesterday I replied from mobile ( tried to add some info but had not much time to elaborate ), so now I'll try to add something else and answer as well.
The character will start lvl 9
Lvl 1 stuff
Spellscale Kobold ( Electric Arc )
BG: Field Medic
Heritage: Cringe
Class: Cloistered ClericStats:
STR: 10
DEX: 14
CON: 10
INT: 10
WIS: 18
CHA: 16Deity: Apsu
Domain: Wyrmkin
Progression
2- Beastmaster ( Medical Researcher )
3- Incredible Initiative
4- Mature Beastmaster companion ( acts on its own ) + Continual Recovery
5- (CON,WIS,DEX,CHA), Kobold Breath
6- Heal Animal ( last BM feat ) + Ward Medic
7 - Toughness
8- Martyr + Battle Prayer
9 - Dracomancer
10 - (CON,WIS,DEX,CHA), Blessed One Dedication + Sacred Defense
11 - Incredible Investiture
12 - Blessed Denial + Consult the Spirits
13 - Elite Dracomancer
14 - Domain Focus + Shameless Request
15 - (CON,WIS,DEX,CHA) + Canny Acumen ( Perception or Reflex )
16 - Fast Channel or defensive recovery + Divine Guidance
17 - Dragon's Breath
18 - Echoing Channel + Legendary Medic
19 - Ancestral Paragon > Scamper
20 - Metamagic Channel + Legendary Negotiation ( though I hate it, It might be slightly ok as a lvl 20 character )
Mount
- No need for the support stuff nor the advanced maneuver
- Has to be medium once "mature" ( no large ones then ). Even If I might consider trading the beastmaster spell "heal" for "additional companion" for soemthing like a riding dragon
- Having the companion acting on its own and carrying me is enough since I don't plan on going close combat. He will simply move me around the battlefield. No need to improve its stats, ac, health or skills
@Darksol: Yeah, my doubts were most towards the fact that a kobold is not a dragon but some sort of spawn which happened to be somehow tied to some draconic heritage. I mean, judging the bestiary they are all LE, but even so I wondered if they were tied to dragon stuff and how much. Finally, if Apsu would be the kind of god who hates specific heritages regardless their alignments or not ( death to chromatic dragons! ).
Or maybe they would not hate them, but on the same time wouldn't accept them as his heralds
@The Raven Black: For the spell dc I suppose I can go either with offensive or defensive stuff, given how innate spells work ( they uses my spellcaster dc and my char modifier, which would be mostly equal or 1 less than WIS ). About dedications, I am already set ( either sorcerer and dragon disciple seems too bland and feat required to shine even a little bit ).
As for Dracomancer/EliteDracomancer, everything seems good.
Even stuff with the incapacitate trait like "paralyze" might come handy against low level enemies.
Given the fact Apsu granted spells are mostly worthless:
- Magic fang doesn't work if the target already has more than 1d weapon damage, so it's worthless by lvl 4+
- Creation may be something niche, but I consider it worthless as bonus spell ( especially since you just have 3 )
- Dragon form is nice, even if it doesn't scale to lvl 20. It might be fun to use from lvl 11 to lvl 17/18 I guess. Don't know if I would be allowed to cast spell as a dragon or not ( dragons can cast spell and speak as well, but a battleform seems to turn you into a mute creature unable to gesture ).
I'd probably prefer some unique spells.
Among those who Gisher posted in its list ( Thank you for sharing the well done list with us! ), those are my favorite per level:
1) True Strike / Protection ( True strike might be useful against a concealed target which needs to be hit, and another protection is cool to have, not to say it's uncommon )
2) Mirror Image ( too good. Outshines everything else on that list )
3) Paralyze / Haste / Slow ( Slow might be better, but paralyze works on will which might means more failure than slow. But overall slow seems to outclass it. Don't really understand the meaning of paralyze. Haste on the other hand might be nice on a combatant or even on my mount if i require it to move back and forth during a fight ).
4) Discern Lies / Dimensional Anchor ( nothing really interesting, even if Discern Lies gives you a super power up when it comes to determine a lier ).
PS: I am not sure I could take Crushing Despair from red dragon since it's a lvl 5 spell.
...
Bronze Dragon Seems one of the good ones ( True Strike, Mirror Image, Slow, and eventually a dimension door to escape if needed ) but still not sure. Really hard Task!

Darksol the Painbringer |

Yeah, my doubts were most towards the fact that a kobold is not a dragon but some sort of spawn which happened to be somehow tied to some draconic heritage. I mean, judging the bestiary they are all LE, but even so I wondered if they were tied to dragon stuff and how much. Finally, if Apsu would be the kind of god who hates specific heritages regardless their alignments or not ( death to chromatic dragons! ).
Or maybe they would not hate them, but on the same time wouldn't accept them as his heralds
The PRD website didn't have an actual description of who he was, which was what I was going off of.
Reading this wiki page, it would make more sense to be a Metallic type to worship Apsu, as that is mostly what his followers consist of. Does that mean you can't be a Chromatic Dragon, or even a mortal, and worship them? Not really. But my suggestion would be to play a "redeemed" or "repentant" type of character if you want to go against the grain of "metallic dragons and their descendants" as being the primary follower type.
In the lore, the Chromatic Dragons were essentially created when Tiamat coerced them (whom were previously Metallic) into saving hers and Apsu's son, Dahak, who went into Hell to rampage around and kill their children, as a result of their decision to heed Tiamat's request of saving their first-born, the healing from their grievous wounds transforming their metallic scales into chromatic ones. Apsu did request the help of his son during Rovagug's Rampage, and was both thankful for his aid and surprised at the lack of Dahak's potential betrayal, suggesting that he doesn't truly despise Chromatic types and is willing to work with them if the common good dictates so.
That being said, this might be based off of PF1 lore, which might either be different or completely wrong in the PF2 timeline, so take it with a grain of salt, but I don't think much (if at all) has really changed from then since now, other than maybe Tiamat no longer being called Tiamat due to D&D copyright.

HumbleGamer |
Yeah I read the story on the wiki, but as you already mentioned it's far from being a real one ( though it gives hints and mention past events ).
But my suggestion would be to play a "redeemed" or "repentant" type of character if you want to go against the grain of "metallic dragons and their descendants" as being the primary follower type.
I am not sure I got this one.
You'd play a redeemed or repentant kobold If you were to go against the metallic dragons?
Could you please try to explain in some different way ( eventually, making an example )?

Darksol the Painbringer |

Apsu's primary followers are metallic dragons and their descendants. There might rarely be mortals or non-metallic dragon worshippers, but those are along the lines of Fiends or Undead whom work with the forces of Good, in that they are rare and need to have worked towards a path of redemption or repentance to be given the chance they are given.
Of course, this is really GM territory, as that is whom determines what Apsu accepts as worshippers, or if there is such a barrier in this regard. Given that he is a specific deity with a pretty specific target audience for worshippers (even if he is one of the very first), it's not particularly likely for those of an off-brand audience to worship him.
If I were GM, in this case, if you chose a Chromatic Exemplar, Apsu would be an unlikely deity choice unless your alignment and character background would support Apsu's beliefs and idealisms despite your ancestral choices, not unlike a Demonic or Undead Bloodline Sorcerer whom is Lawful Good and worships a Good-aligned deity. A Blue Dragon Exemplar Kobold, for example, would be an unlikely (but not impossible) Apsu worshipper due to their ancestral influences.
But again, all that matters is what your GM has to say. Just trying to give some objective advice in regards to what can happen.