Arrow Crafting


Rules Discussion

Silver Crusade

Hi all!
My character is an Archer-built Fighter.
I'm using only ranged weapons and I generally try to pick every skill and every feat to advance my ranged fighting capabilities. I'm level four now, and the time has come to up my game a little.

As far as I can see in the Core Rulebook on page 559, I should now have access to following special ammunition:

SHINING AMMUNITION ITEM 1
SLEEP ARROW ITEM 3
BEACON SHOT ITEM 3
SPELLSTRIKE AMMUNITION ITEM 3+
VINE ARROW ITEM 3
CLIMBING BOLT ITEM 4
VIPER ARROW ITEM 4

The idea is that my character's specialized crafting discipline is in fact a Bowyer / Fletcher craft, so I'm hoping he'd be able to craft something like this specialized ammunition during his downtime. But I don't know how exactly does that whole procedure work.

Let's take Beacon Shot for example.
It has a price of 10gp. Do I have to spend 10gp to craft each arrow? Would that be 100gp for 10 arrows? How long does it take to craft special ammunition? What happens if I don't spend them all during one Society Scenario? Do I get to keep them? And can I just show up on my next Roll20 scenario and just declare to my GM that I have crafted a certain amount of special arrows during my latest downtime, spent a certain amount of gold for that, add all that to my character sheet and I'd be good to go?
Thanks in advance!

Sczarni

Does your character have the Magical Crafting feat?

Sczarni

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Assuming they do, HERE are the rules for Crafting.

You can Craft items with the consumable trait (such as arrows) in batches, making up to four of the same item at once with a single check.

In Society you get 8 days of Downtime per Scenario, 2 days of Downtime per Quest and 0 days of Downtime per Bounty (+50% days if you are Field Commissioned; there are also Boons and Feats that can adjust that).

You'll want to have your GM witness (and ideally record on your Chronicle) the result of your Crafting check at the end of the adventure.

If you don't finish Crafting during those allotted days of Downtime you can just incrementally add more days as you complete more adventures. This doesn't require more Crafting checks.

A specialized Crafting character can save a lot more money than someone else who's just Earning Income with their Downtime, but it can sometimes take several adventures to see the fruits of those savings.

Shadow Lodge

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Also, keep in mind that you need to learn the individual Formula for each of these items before you can craft it: They are not covered by the Basic Crafter's Book.

Horizon Hunters

Special Arrows have the Consumable trait as well, meaning you can craft them in batches of 4. So for the Beacon Shot example:

You provide half the cost of the items up front (20g in this case)
You spend 4 days prepping
After, you make a DC 18 Craft check to see if you succeed.
If you succeed, you can now choose spend the remaining amount of gold to finish the item, or spend more downtime days to reduce the cost of the item.

Think of it as "Earning Income" except the money all goes toward the item. You also "Earn Income" at your level rather than the item's level, while using the item's level as the DC. This make crafting batches of low level items extremely easy, as you are more likely to crit when making them.

Silver Crusade

Thanks for the answers!
Yep, Nefreet, I've taken Magical Crafting when I got to level four!

So, I'll buy the Basic Crafter's Book, and going off on what Taja said, I'm also going to have to buy additional formulas for these specific arrows listed above - one level 1 formula, four level 3 formulas and 2 level 4 formulas. That would be 23g in total. So far, so good. :)

Now, using what Cordell and Nefreet mentioned, and still taking Beacon Shot as an example, I can craft 8 Beacon Shots (two batches of four) during one portion of downtime. Or, I presume, I could craft 4 Beacon Shots and 4 Shining Ammunitions, for example. But, continuing on, 8 Beacon Shots cost 40g (halved from 80g) up front. And if I succeed, I spend another 40g to finish the crafting.

So, after each scenario, and before rolling for downtime activities, I actually have to declare that I won't be rolling Earn Income, but I'll instead craft arrows, right? Then I put half the cost for resources up front, noting in my character sheet that this is spent, and then I roll my Craft check.

What happens if I crit? I could reduce the cost for the items, but the only way to actually craft 8 arrows per downtime would be to forego the cost reduction and just finish one batch of four and then get started on another, right? Would that require two checks? One for each batch?

Thank you so much, you've already clarified a lot me, I just need to iron out a few more of these details so I can be sure that I'm doing everything by the book.

Horizon Hunters

Krky77 wrote:
Now, using what Cordell and Nefreet mentioned, and still taking Beacon Shot as an example, I can craft 8 Beacon Shots (two batches of four) during one portion of downtime.

The Guide to Organized play actually puts a restriction on how many times you can craft in an 8 day block. You can only start one crafting project per 8 day block. This is to stop players with Crafter's Workshop from making a ton of items between scenarios. If you're Field Commissioned, you can start a second project in the 4 day block after the first 8 days. Also, starting means actually succeeding on the check, so if you fail you can try again.

Krky77 wrote:
So, after each scenario, and before rolling for downtime activities, I actually have to declare that I won't be rolling Earn Income, but I'll instead craft arrows, right? Then I put half the cost for resources up front, noting in my character sheet that this is spent, and then I roll my Craft check.

Yea, tell the GM what you're crafting, and the DC of said item, then make the Craft check.

Krky77 wrote:
What happens if I crit?

You "Earn Income" at your level+1. For example, if you're level 4 Expert and crit crafting Beacon Shot, you would "Earn Income" toward the batch by 1g per day instead of 8s per day.

I recommend calculating out how many days you need to finish an item prior to crafting them. Crafting is best for consumables that you would purchase anyway, since you can do batches of 4.
Example: Crafting 4 Beacon Shot at level 5 takes 24 days of downtime. 4 to set up, and 20 to save a total of 20g. In comparison, if you Earn Income for those 24 days you would have to make 3 checks, and only earn 12g if you succeed on all three.

Silver Crusade

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Thank you so much!
You've answered everything!
I think I'm all covered now! :)

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