Orc Ferocity and Guarded Life rage power question


Rules Questions


Hi everyone!
Plz help me in one question, how does worked orc ferocity and Guarded Life rage power together?
I'm playing the barbarian half-orc (8lvl), and I'm little confused!
A) When half-orc with orc ferocity have 1 HP (for example), and take 10 damage - he:
1) take 1 lethal damage (from 1 to 0)
2) converted lethal damage to non-lethal (8HP)
3) take 1 lethal damage (from 0 to -1)
and he can fight on for 1 more round as if disabled? Yes?

What's happening in another round, if he takes 10 damage after his turn again?
Lets continue previous example:
4) he convert 8 damage to nonlethal again?
5) his HP drop to -3 (and 16 non-lethal)
6) on his turn he falling and unconscious but immediately stabilizes?
OR
4) he falling down immediately after his turn and than immediately stabilizes?

B)What's happening if this half-orc have Ferocious Resolve racial feat?
Continues previous example, he:
4) he convert 8 damage to nonlethal again?
5) his HP drop to -3 (and 16 non-lethal)
6) on his turn he....? He falling down, because his non-lethal dmg exceeds his current HP? Or he continues fighting?

Sorry for my English =)

Silver Crusade

A.

guarded life only actives when brought below 0. It changes lethal to non-lethal. So, technically, the half-orc falls unconscious due to non-lethal damage. Ferocity does nothing to negate getting knocked out from non-lethal. Which is why, non-lethal is actually a great way to fight orc barbarians. Unless they get invulnerable rager archetype haha.

short answer: I think, in scenario A, he goes unconscious despite his orc ferocity trait.

4-6. He would already be unconscious, but, assuming I am wrong, he would fall unconscious immediately at the start of his turn. (if not when he is hit again)

B. He is unconscious, due to non-lethal.

the way to get around this? Invulnerable rager archetype. The archetype gives DR/- equal to half your barb level. It also doubles this DR vs non-lethal damage. SO, you would be ignoring all non-lethal damage you take due to guarded life. (debatable, but I would allow it)


rorek55 wrote:

A.

guarded life only actives when brought below 0. It changes lethal to non-lethal. So, technically, the half-orc falls unconscious due to non-lethal damage. Ferocity does nothing to negate getting knocked out from non-lethal. Which is why, non-lethal is actually a great way to fight orc barbarians. Unless they get invulnerable rager archetype haha.

short answer: I think, in scenario A, he goes unconscious despite his orc ferocity trait.

4-6. He would already be unconscious, but, assuming I am wrong, he would fall unconscious immediately at the start of his turn. (if not when he is hit again)

B. He is unconscious, due to non-lethal.

the way to get around this? Invulnerable rager archetype. The archetype gives DR/- equal to half your barb level. It also doubles this DR vs non-lethal damage. SO, you would be ignoring all non-lethal damage you take due to guarded life. (debatable, but I would allow it)

Yes! I have this archetype. But... Does the DR ability reduce damage twice? First - when barbarian take lethal damage, and second - when it take nonlethal from guarded life?

Silver Crusade

tis why I said it is debatable. I've never personally encountered it, but as a GM would allow it.

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