Primary and Secondary attacks with TWF3


Rules Questions


I have some confusion on the order and how primary and secondary attacks work.

I have made a 13th level Kobold Fighter with Variant multi-class Rouge.
Dual dual wielding two light weapons with Greater Two weapon fighting and two secondary Natural attacks. A bite and a tail attack.

With Greater Two Weapon Fighting a Full round attack will normally have 6 attacks. Are the Secondary Natural attacks part of the 6 attacks or are the Secondary attacks their own thing? How does the process work with weapons and Natural attacks?

Liberty's Edge

Your bite and tail are their own attacks. They will hit at BaB -5 and do damage with half your strength bonus.


Natural attacks are always seperately from attacks with manufactured weapons. Natural weapon do not use the main-hand/off-hand system, and are unaffected by TWF penalties. If you made one or more attacks with manufactured weapons, all natural attacks made that turn are secondary.

There is no rule on the order of attacks, except for that iterative attacks must be made in order (i.e. the -5 iterativer must be made after the full BAB attack, etc.). Nothing says you can't make the natural attacks first, if you made them as secondary attacks. Usually, they're made last, though.
The order of main hand/off hand attacks is also no specified, I think the most commonly used order would be this:

1. MH -2
2. OH -2
3. MH -7
4. OH -7
5. MH -12
6. OH -12
7. bite -5
8. tail slap -5


Derklord I accidentally flagged your post. I think I successfully removed the flag. Just mentioning it incase you get an alert or something.:)

Liberty's Edge

Derklord wrote:

Natural attacks are always seperately from attacks with manufactured weapons. Natural weapon do not use the main-hand/off-hand system, and are unaffected by TWF penalties. If you made one or more attacks with manufactured weapons, all natural attacks made that turn are secondary.

There is no rule on the order of attacks, except for that iterative attacks must be made in order (i.e. the -5 iterativer must be made after the full BAB attack, etc.). Nothing says you can't make the natural attacks first, if you made them as secondary attacks. Usually, they're made last, though.
The order of main hand/off hand attacks is also no specified, I think the most commonly used order would be this:

1. MH -2
2. OH -2
3. MH -7
4. OH -7
5. MH -12
6. OH -12
7. bite -5
8. tail slap -5

The rules say that you must make your attack in the order of highest attack bonus -> lowest attack bonus, so it should be:

1. MH -2
2. OH -2
3. bite -5
4. tail slap -5
5. MH -7
6. OH -7
7. MH -12
8. OH -12

but that order is mostly important for iterative attacks, I think that most GM wouldn't have a problem even if they are resolved in the order you propose.
7. bite -5
8. tail slap -5


Diego Rossi wrote:
The rules say that you must make your attack in the order of highest attack bonus -> lowest attack bonus

As far as I know, the only rules that dictate the order of attacks is this:

"If you get multiple attacks because your base attack bonus is high enough, you must make the attacks in order from highest bonus to lowest." CRB pg. 187 It makes absolutely no mention of attacks you get from anything but your BAB being high enough, and thus attacks from TWF, Haste, etc. aren't affected by that rule. From the cMonk's Flurry entry in the class table we can deduct that TWF attacks should be bunched with the respective regular attack, but that's as far as it goes. and indeed there are some instances where you can't make all your attacks in order, a Monk spending a ki point for the bonus attack being a prime example.
I don't think there are rules on that, and I don't see enough to guess what the intend is. Bestiary entries list manufactured weapon attacks first, but of course they group attacks per weapon.

In practise, it probably doesn't make any difference 99.99% of the time.

Liberty's Edge

Derklord wrote:

As far as I know, the only rules that dictate the order of attacks is this:

"If you get multiple attacks because your base attack bonus is high enough, you must make the attacks in order from highest bonus to lowest." CRB pg. 187 It makes absolutely no mention of attacks you get from anything but your BAB being high enough, and thus attacks from TWF, Haste, etc. aren't affected by that rule.

Yes, it doesn't say that the rule applies to attacks you get outside of the BAB progression, but at the same time it doesn't says that you must limit it only to the attacks you get from the BAB progression.

Personally, as long as you resolve them in a consistent way, I don't see any problem with making natural attacks, attacks you get from haste, and so on, at the start or at the end of the attack sequence. Resolving them in the middle of the attack sequence, in reality, is a bit annoying, as the damage and attack bonus can be very different from the other attacks.

The important thing to remember is that after your first attack (barring the use of some specific kind of attack) you must decide if completing a full attack or take a move action, and you can use two weapon attacks, rapid shot, etc., only if you applied the negative modifier to the first attack.

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