
Captain Generica |

And spirit share is a 1st level druid spell that lasts for 1rd/lvl, and allows you toA druid who chooses to learn druidic herbalism can use combinations of nuts, berries, dried herbs, and other natural ingredients along with appropriate containers to create herbal concoctions or magic consumables that function like potions. This acts like the Brew Potion feat, but only for spells on the druid spell list. Herbal concoctions are typically thick and sludgy, and their creation time, caster level, spell duplication capabilities, and all other variables and properties are identical to those of potions created using Brew Potion. Herbal concoctions created with herbs that cause special effects when ingested retain those effects as well as the appropriate spell effect.
A druid can create a number of free herbal concoctions per day equal to her Wisdom modifier. Additional concoctions cost the same as creating an equivalent potion using Brew Potion. Druids can sell their herbal concoctions just as if they were potions (though NPCs unfamiliar with druidic herbalism may need some convincing before purchasing these wares).
At 4th level, a druid’s increasing skill with herbalism means that she can disguise the effects of her herbal concoctions. When a creature attempts a Perception or Spellcraft check to identify one of the druid’s concoctions, the concoction appears to be a different herbal concoction of the druid’s choice unless the creature exceeds the identification DC by 5 or more. The druid must designate this false result when creating the concoction. If a creature exceeds the identification DC by 5 or more, it correctly identifies the concoction, though not that the druid tried to fool it.
Additionally, at 4th level, when the druid creates additional concoctions, she need pay only half the normal cost to create them. It takes her only half the normal time to create her concoctions, and she can create concoctions of spells from any spell list, as long as she can cast the spell.
At 7th level, when the druid creates concoctions with potential false identification results, a creature attempting to identify the concoction must exceed the identification DC by 10 or more to determine the concoction’s true identity.
Additionally, at 7th level, a druid can create any herbal concoction in 1 minute. She can also create a special concoction of any spell higher than 3rd level that she can cast, but to do so, she must expend a spell slot of the same level. These special concoctions do not cost her anything to create and function like extracts created by an alchemist with the infusion discovery.
For the duration of the spell, as a standard action you can touch a willing target to deliver 1 dose of a potable liquid (including alcoholic drinks and potions and elixirs, but not poisons or other liquids that are primarily harmful when drunk) in your possession (though not necessarily held in hand) into her.
Now I know that there is some controversy around the functionality of the herbalism bond, but that's kind of moot, the real question is does this mean that a 3rd level druid who made an herbal concoction of bull's strength for free could give it to 3 party members with a first level spell slot? If so, doesn't this mean that a druid could hypothetically make all the buff based spells into potions, and 'roid people out if they knew a combat was coming incredibly efficiently?
How would you handle that, and is it actually as strong as I think it is?

zza ni |

well no. because while the SPELL last 1 round per level. the potion is used on the first round. he CAN make 3 potions (each a cost him a spell used for the day i think? they last as far as i recall) and then use 3 rounds to deliver them with 1 spell.
or if they have 3 rounds just give them before hand when he make them and have the party members drink them each in the 1st round. saving 12 seconds of preparing for combat (for idk drinking his barkskin herbal potions next)
and yes it can become a strong ability. that is the idea. it replaces nature bound which can also be very powerful. whats fair is fair...