Help build support NPCs for a Solo game?


Advice


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So building characters and progressions isn't exactly my strong point, as such I'm reaching out for help.

I'm currently running a solo campaign, Second Darkness AP, for a 20PB elven druidess, of the spellcasting variety, albeit with an animal companion.

While this game is still at its very infancy, I realize that at some point I will need to give her some support characters to adventure with/fight alongside.

So far introduced is a half-elf ranger (who is the main reason the PC is being dragged to the Gold Goblin's tourney to begin with).

I plan to add a halfling rogue, a human sorcerer (harrower), and a human warpriest who has a penchant for drunken barfights.

I'm hoping that these characters will remain for a good proportion of the campaign, but at this moment I'll settle for a build progression up to lv 4.

And since they're support NPCs, they really don't need to be fantastic.

Any help would be appreciated.


Are you intending to building these NPCs with the typical NPC rules? Stat arrays, wealth levels, etc? Or with a lower point buy and similar wealth as a PC?


Let's say typical NPC rules I guess. I want to let the PC shine, but not let her fail simply because the NPCs suck.


Here's a quick 5th level Warpriest archer:
1. Orisons/Spells
1. Blessing, minor
... War
1. Aura
1. Focus Weapon/Sacred Weapon
1(human): Precise Shot
1(class): Weapon Focus
1(level): Point Blank Shot
2. Fervor 1D6
3(class): Rapid Shot
3(level): Improved Initiative
4. Channel Energy 1D6
4. Sacred Weapon +1
5. WEAPON TRAINING!
5(level): Advanced Weapon Training? Deadly Aim? Something campaign related? Teamwork feat?

I prefer a Half-Orc, Shaman's Apprentice, Sacred Tattooes, Fate's Favored, Orc HornBow, darkvision... but whatever. Lol.


Thank you for that @VoodistMonk. Though, I do see a lot of archer/sacred fist builds for warpriests, not so much love for straight up 2hander face smashing tank kind of guy. I was hoping my warpriest would be that sort.

Definitely keeping the archer build in my back pocket though, looks like something I might like to play myself at some point.


I figured it is both boring and cliche to make the Ranger an archer, so I made the Warpriest shooter mcgavin, and here's a reach Ranger:
1. Track
1. Wild Empathy
1. Freebooter's Bane +1
1(level): Shield Focus
2(class): Shield Slam
3. Favored Terrain
...
3(class): Endurance
3(level): Shield Brace
4. Freebooter's Bond
5. Freebooter's Bane +2
5(level): Combat Reflexes


Ah! Options! I personally feel that the archery ranger cliché will be filled rather well by Kwava (one of the NPCs introduced mid-book 1). Definitely appreciated.


I would still make Kwava a Freebooter, regardless on the Combat Style you choose.

Silver Crusade

My suggestion is to avoid high DPR builds, and focus more on support characters.

You could take a page from the Pathfinder Kingmaker computer game, and switch the halfling from a rogue to a bard with Disable Device.

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