Need a mechanism for a magic lock


Homebrew


So my party found a Witchwyrd sarcophagus, and it's locked with magic wards. I want them to be able to open it, but I can't find a good Starfinder spell to act as a lock. Any suggestions?


Magnetic field?


Hold Portal? Or a variant version of that perhaps?


Security Seal Spell is a magic lock.


My own alternative take: what do you want the lock to *do*? Like, do you want the lock to simply "be magical", but otherwise function as a lock? Do you want it to ignore normal means of bypassing a lock? If so, which ones? What alternative means do you want the lock to have?

The most basic way to do a magic lock, I would suggest, is simply to say its a Magic Lock, and requires the Mysticism skill to "pick" it. It otherwise functions as per a normal lock, including the DCs for opening it. Beyond that, it depends on the exact type of lock ( does it use a key? A passcode? The presence of a specific authorized person? ).


It could be a round hole that a rune covered stone cylinder fits in.
"picking" the lock would involve tricking the lock into thinking the used scroll you drew runes on is the right cylinder.

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