What school of magic would an archivist character specialize in?


Advice

Silver Crusade

Like a librarian wizard of sorts?


I mean. Divination seems the most obvious. Abjuration could work. Or evocation, just to counter fire spells.

Silver Crusade

Ok so what school of magic would you say best compliments divination?

The Exchange

Malik Gyan Daumantas wrote:
Ok so what school of magic would you say best compliments divination?

What are you looking for here?

As Quixote said, the most likely school choice for an archivist wizard is divination (remote viewing, prophecies, magical exploration). Second most likely is probably abjuration (protection and warding).

Have you already decided to make a divination school wizard and are looking for a complementary school? I’m not sure what you need that for. The real question is “what are good opposition schools for my archivist?” Personally I’d probably choose evocation (too high a risk of accidental damage) and necromancy (concerned with materials, not life/unlife). But you could also choose illusion (conceals the truth) or transmutation (changes things). It really depends on what you want your character’s motivations to be.


Aaabjuration?

See the future, then protect, block and banish whatever's coming.

Evocation is too gross (as in, not subtle).
Enchantment, illusion and necromancy all seem to involve other people/creatures heavily, and a librarian would stereotypically be an introvert.
Transmutation is somewhere between those schools and abjuration; it could fit, but the latter feels more *pure* than the prior, which seems to fit the librarian tone better as well.

Silver Crusade

Quixote wrote:

Aaabjuration?

See the future, then protect, block and banish whatever's coming.

Evocation is too gross (as in, not subtle).
Enchantment, illusion and necromancy all seem to involve other people/creatures heavily, and a librarian would stereotypically be an introvert.
Transmutation is somewhere between those schools and abjuration; it could fit, but the latter feels more *pure* than the prior, which seems to fit the librarian tone better as well.

Hmm on the one hand i don't wanna make ANOTHER summoner character, but on the other hand i imagine such a character would love an assistant or 2 right?


An unseen servant at the least. I wouldn't see it as their specialty.

Transmutation could easily be a lot of theory and not so much practice - evocation is the designed to kill magic, transmutation being more the application of non-combat magic to combat.

Silver Crusade

avr wrote:

An unseen servant at the least. I wouldn't see it as their specialty.

Transmutation could easily be a lot of theory and not so much practice - evocation is the designed to kill magic, transmutation being more the application of non-combat magic to combat.

The problem I've always had with transmutation is that so many of the spells seem more suited for more melee orientated types.


There's so many transmutation spells that you don't have to go that way though.


Let me give you a differing viewpoint. Let your archivist be a conjurer. Think about it.

Your archivist can now literally reach out to new sources of information across the planes. They can now do anything from "do you have this book I'm looking for?" to "Tell me what you know on this and that topic". Once they can cast teleport they can start gathering up information rather quickly by visiting colleagues, with their range expanded as higher level magic come into play.

Now let's take a different spin. Try enchantment specialization.

Your archivist can now get information by charming people. Ask the right questions, get the right answers with your compulsions, or charm magics to just get people to talk to you. You are now able to have "friends" in all sorts of places to find the books you want or tell you things.


Doesn't matter which school. Unfortunately for your librarian, Silence is not on the Wizard spell list.

Dark Archive

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Enchantment deals with those pesky library patrons. Abjurations protects the books. Transmutation mends the books, animates the quills and so much more. Illusion can be useful for illustrations, or even creating fakes for reasons. (No, you can't access the Tome of Forbidden Blah, because it's old and fragile and locked in a vault, but I've read it and here's an illusion of it you can look through, but it won't leave the building, so don't even try.)

Indeed, *all* the reference 'books' on the shelf of your guild library might be illusions... You can interact with them, so long as you try not to think too hard about how they are obviously constructs of light and shadow magic, but they won't burn up in a fire, can't be stolen, and just leave paper-eating vermin sad and hungry.

And obviously Conjuration and Necromancy can both be useful to acquire new lore, or confirm historical accounts, by summoning up outsiders or the spirits of the dead to give up their hot (or very, very cold) gossip.

It's all potentially useful for a librarian! (I'm sure there are reasons why evocation could be useful, but my brain just hit 0%, and I need to reboot.)

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