| Waldham |
Hello, I have a question about Raktavarna and fleshwarped creature template.
Creating a Fleshwarped Creature
“Fleshwarped” is an acquired template that can be added to any corporeal creature. The resulting creature retains all of the base creature’s statistics and special abilities except as noted here.
CR: +1, unless the fleshwarping weakens the creature’s primary means of attacking and defending.
Special Abilities: A fleshwarped creature gains a single special attack, defense, or quality chosen by its creator—typically a physical ability, such as +2 to natural armor, a new natural attack like a bite or a tentacle attack, a new movement mode, a new sense, or an ability such as a breath weapon, ferocity, or grab. The new ability should be comparable to those of other monsters of the base creature’s CR.
Abilities: A fleshwarped creature gains a +4 bonus on one ability score and a –4 penalty on two other ability scores, as chosen by its creator.
Skills: The fleshwarped creature gains a +4 racial bonus on any one Strength– or Dexterity-based skill, as chosen by its creator.
I use Tear of Nuruu'gal to add Symbiosis (Ex) and telepathy 100 ft.
So, the host gains with symbiosis :
- A willing host ceases aging, is sustained as if wearing a ring of sustenance, and becomes sterile.
-He or she also gains the fire rakshasa subtype, spell resistance (SR 17 from raktavarna, and telepathic abilities of the tear of Nuruu’gal.
A host can use the creature’s spell-like abilities (from raktavarna), with save DCs calculated using the host’s Hit Dice and Charisma score, although daily limits of powers still apply.
Is it right ?
So, if the character gains rakshasa subtype, it gains :
Rakshasa
Source Bestiary 3 pg. 307
A rakshasa is a lawful evil spirit born into the Material Plane. A shapechanger that can walk with ease among humanoids, a rakshasa’s true form has animalistic features and strangely jointed limbs. All rakshasas are native to the Material Plane, and have the following traits unless otherwise noted in a creature’s entry.[color=blue] Darkvision 60 feet.[/color]
Change Shape (Su) All rakshasas have the ability to change shape into any humanoid, as if using alter self. [color=blue] can take the shape of a handheld object, is it right ?[/color]
Detect Thoughts (Su) A rakshasa can detect thoughts as per the spell of the same name. This effect functions at CL 18th. A rakshasa can suppress or resume this ability as a free action. When a rakshasa uses this ability, it always functions as if it had spent 3 rounds concentrating and thus gains the maximum amount of information possible. The Will save DC to resist this effect is equal to 10 + 1/2 the rakshasa’s HD + the rakshasa’s Charisma modifier.
Enhanced Defenses (Ex) All rakshasas have DR that can be penetrated by good and piercing weapons only. The amount of damage reduction varies according to the specific rakshasa. In addition, rakshasas are exceptionally resistant to magic, and possess SR equal to their CR + 15. DR 5/good or piercing, is it right ?
Master of Deception (Ex) All rakshasas gain a +4 racial bonus on Bluff checks and a +8 racial bonus on Disguise checks.
Spellcasting: All but the least of rakshasas have some level of spellcasting ability, and can cast spells as sorcerers. The rakshasa’s effective caster level as a sorcerer depends on its type, but is generally equal to its CR – 3.
Is it right ?
Hit Dice for the level caster and score Charisma as modifier for the DC 10+ spell level ?
Spell-Like Abilities (CL 6th; concentration +8)
Constant—comprehend languages
1/day—charm person (DC 13), suggestion (DC 15)
1/week—commune (CL 12th, 6 questions)
Thanks for your future answer.
| avr |
A Tear of Nuruu'gal isn't a rakshasa, raktavarna or otherwise. If you're homebrewing some odd monster that's fine, but a standard Tear can't infest a character and give it the rakshasa subtype. I don't see how fleshwarped gets involved with this question in any way.
I may not have understood exactly what you're asking here though.
| avr |
Ah, I see, it's the bit
Special Abilities: A fleshwarped creature gains a single special attack, defense, or quality chosen by its creator—typically a physical ability, such as +2 to natural armor, a new natural attack like a bite or a tentacle attack, a new movement mode, a new sense, or an ability such as a breath weapon, ferocity, or grab. The new ability should be comparable to those of other monsters of the base creature’s CR.
Problem 1: 'typically a physical ability such as...' Symbiosis really isn't in the same class of abilities as those listed.
Problem 2: 'The new ability should be comparable to those of other monsters of the base creature’s CR.' CR 2, CR 6; these aren't the same.Problem 3: Symbiosis is defined as giving 'fire subtype, spell resistance, and telepathic abilities of the tear of Nuruu’gal.' as well as some SLAs. You're converting that to the most favourable possible interpretation given a rakshasa with that ability. I don't think it's reasonable to give the rakshasa subtype via this ability, that's a far more esoteric and powerful thing than the fire subtype.
Now, if you wave away all three of those problems then the caster level is set by HD/character level, DC by spell level and the Cha of the infested creature, sure. But I don't think any of those problems should be waved away, let alone all three.
| Waldham |
Problem : symbiosis is a special attack as mentioning in the fleshwarped creature template.
As part of a constrict attack|/quote]
Problem 2/3 : The fleshwarped creature template gives :
Quote:a +4 bonus on one ability score and a –4 penalty on two other ability scores, as chosen by its creator.Raktavarna : Str 7, Dex 16, Con 15, Int 12, Wis 13, Cha 14
For example : + 4 Str, - 4 DEX, - 4 CON
Tear of Nuruu'gal : SR 16 Raktavarna : SR 16
For the spell like abilities, these from Raktavarna are not offensive.
Fire subtype gives :
A creature with the fire subtype has immunity to fire and vulnerability to cold.Ratvarna : DR 5/good or piercing, change shape, detect thoughts, master of deception.
| avr |
such as +2 to natural armor, a new natural attack like a bite or a tentacle attack, a new movement mode, a new sense, or an ability such as a breath weapon, ferocity, or grab
Symbiosis is not in the same class as these IMO. It's a game-changer not something relatively minor.
For the spell like abilities, these from Raktavarna are not offensive.
So? The SLAs and other abilities are still more significant and more complex than the fire subtype.