| siegfriedliner |
So the playtest summoner is fairly unique in pathfinder 2e.
Having two creatures who are nominally different whilst sharing the same agency (actions) and liforce (hp) is guaranteed pose questions about how it interacts with every new mind controlling spell, time limited actions, spell or feat and any attack that is conditional on multiple targets but includes separate attack lines.
So what inevitably this new unique set up is going to create edge cases and weird interactions. But I would appreciate at some on point if the devs rules on these issues that I am mentioning below. Now I know that some of you will feel the answers to all these are obvious, but me i at least have a little trouble understanding how individual and how separate this hybrid of an an I individual pc and two separate characters are and would appreciate clarity especially on the inevitable edge cases this sort of fluid design leads too.
How do time limited actions work with two bodies, stuff like battle medecine and treat wounds currently lock you out of repeat use within a time period. But your eidolon is nominally not you so you can use this effect on them to nominally bypass that limitations is this intentional and how its meant to work?
How do enemy abilities equivalent to swipe, whirlwind or one's conditional on hitting one creature to attack another work. Each these strikes is nominally separate so do their effect serpately or do you just take the worst effect as if you were hit by an area effect or spell with multiple targets?
Mind Effecting spells, curently mind effecting spells work in an odd fashion, take for example dominate the miss effect for dominate is slow one nice and simple it affects both. But the success effect is more interesting if your eidolon is affected you can nominally simply deny it any actions to use to do the enemy bidding. On the opposite side confusion works on both the eidolon and summoner no matter who is hit because the condition directly effects both. A ruling statimg whether those mind effecting abilities are meant to effect both would be nice. Otherwise in the future any mind effecting apell that directly mentions actions will be more powerful than those that simply mention behaviour.
| KrispyXIV |
How do enemy abilities equivalent to swipe, whirlwind or one's conditional on hitting one creature to attack another work. Each these strikes is nominally separate so do their effect serpately or do you just take the worst effect as if you were hit by an area effect or spell with multiple targets?
My assumption would be that the rules for Simultaneous and Subordinate actions cover this scenario, as this seems to be exactly the sort of scenario for which said rules are meant to apply.