| Martialmasters |
spell selection is the hardest part of playing a caster imo.
im looking to play a wizard with witch dedication (gnome illusionist) and am hoping to get a general idea of good/bad spells to take.
i know sleep is considered good, and fear.
going gnome to get the illusionist ancestry feats, spell blending for more high level slots. wizard thesis doesnt specific wizard spell slots so i can consume witch slots for more wizard ones if i want.
| Kyrone |
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For the specific wizard slots for Illusion have Color Spray at low levels, stun + blinded on a failure is very strong, incapacitation so you will have to heighten, do that until lvl 4 and then stop when you get 3rd lvl spell slots.
Illusory Creature is solid and so is Invisibility.
Invisibility Sphere is good for stealth missions.
Phantasmal Killer is a classic.
| Siro |
For the specific wizard slots for Illusion have Color Spray at low levels, stun + blinded on a failure is very strong, incapacitation so you will have to heighten, do that until lvl 4 and then stop when you get 3rd lvl spell slots.
Illusory Creature is solid and so is Invisibility.
Invisibility Sphere is good for stealth missions.
Phantasmal Killer is a classic.
2nd the Illusory creature for both in and out of battle use, especially if you are the creative type. Illusory Object may also be decent for a low level ‘Wall’ or whatever else you can think to use a believable image of an object for.