Amazon developing Fallout TV show


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Werthead wrote:
DeathQuaker wrote:

Yay!

Now I'm just hoping against hope to see some cameos from the games relevant to how the series ended... I know they want to focus on the show's characters, and they should, but it would be cool to see some more familiar faces...

I don't think they have officially greenlit it, they just leaked that the show had been talking to California's government about a big tax break if they moved Season 2 there.

However, it's been Amazon's #1 show for a week and it picked up serious buzz and positive reviews. I suspect Season 2 will be greenlit, especially as the tax break basically means they get two episodes for free.

Yeah, I didn't check it myself but they've clearly set up for another season and given how well it's doing I will be shocked if they don't make another season.

As for your last point:

Spoilers for Show:

I didn't immediately pick up on House while watching (I was focused on something else when the scene played) but saw discussions of it since that confirmed it. Yep, definitely House, and the other guy he's talking to in the scene is Sinclair, the guy who built the Sierra Madre (setting of New Vegas's Dead Money DLC) and, in that scene, business representative for Big MT (setting of Old World Blues). The woman who is the Repconn rep I think is also referenced in New Vegas.

Given they should these New Vegas-related characters there, and we see Kyle going to New Vegas at the end of the show, I am assuming that Kyle is looking for House or something of Mr. House's.

A lot of fans seem to be assuming New Vegas as having been destroyed (I think a side effect of pausing and examining an image that was designed to be shown for a literal second) but that's not how I am taking the final shots. New Vegas looks pretty much as it does in the distance from the hills in the game, and the other shots suggest the aftermath of the battle for Hoover Dam. I would think if New Vegas had been attacked and destroyed, the Lucky 30 would have collapsed.

As an aside, I flew into Las Vegas airport on my way somewhere not long ago, it was cool seeing the Stratosphere from the airplane window. :) Oddly enough the Mojave... looks like the Mojave. I think some people shocked at how wastelandy the area around Vegas looked in that shot don't realize... uh, that's just the desert. That's what desert looks like.


Regarding similarities to Fist of the North Star:
Even ignoring the lack of magic kung fu, there was a general lack of exploding heads, there was not a plethora of obscenely muscled giant dudes in S&M gear, no mohawks that I could see, and no manly tears.

3/5 on its own merit (the humor keeping me watching it). 1/5 for FOTNS similarities.

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Also, NOW it's officially renewed for season 2, not just announcing securing a tax credit for season 2.

RPG Superstar 2015 Top 8

A belated note, but there are a ton of little extras on the show's page that include both some great behind the scenes stuff as well as some Vault-Tec videos about how to be a good Vault-Tec employee.

Not to pick at old wounds, but the one about corporate alliances also shows Vault Boy and Pip-Boy together, showing they are not the same person. ;)

YouTube has some of the behind the scenes ones (this playlist has most of them plus some clips, etc.), but not the Vault Tec vids.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

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Season 2 trailer. First half of the season comes out in December!

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I'm very excited for this. That first season was so good and it looks like they're going to dig deeper with a lot of what's going on. I really want to know what Cooper Howard was doing in the past talking to Robert House.

And if Bethesda doesn't issue a remastered Fallout: New Vegas to go along with this, they are fools. (InB4 "But Bethesda didn't make F:NV, Obsidian did!": Bethesda Softworks published it. They are the ones who would make a decision about a remaster. Though since Microsoft owns both Bethesda and Obsidian, now, maybe they'd have the sense to push them in that direction.)

My only sadness is that Felicia Day said she was not in the show (I was watching her streaming when she said this), and I'd kill to see a Veronica cameo. But I expect they're trying to keep pushing the story forward and not bend it toward unnecessary fanservice... and it's not like there isn't fanservice galore in this anyway.


Season 2 shaping up nicely so far

but she really needs to consider. If the Ghoul thinks a group is so bad you don't want to deal with them...maybe listen to him

FKing Caesar's Legion

RPG Superstar 2015 Top 8

Really enjoying this show again! But the once a week releases are killing me. What is this, broadcast television? ;) (Really it's fine, I just want to know what happens next!)

So interesting that they are keeping the Robert House who showed up in last season as a canon presence but also the House played by Justin Theroux? Does House have a body double? Is one of them supposed to be his brother Anthony?

Greylurker wrote:


but she really needs to consider. If the Ghoul thinks a group is so bad you don't want to deal with them...maybe listen to him

If the Ghoul had said, "Lucy, see these tunics? These are from Caesar's Legion, a band of murdering slavers that make me look like Santy Claus. Don't help them or you'll end up with a bomb collar 'round your pretty neck," and then she ignored him, I would say that was a bad move on Lucy's part.

But not only did the Ghoul give no explanation as to why he didn't trust these people, he also in the same episode stole Lucy's canteen, cut a man's throat (who from Lucy's perspective was entirely innocent), and began to eat said man. Which is bound to cause Lucy to view his actions compared to that of the strangers as not worth regarding.

Not to mention, this is also the same Ghoul who sold Lucy to organ harvesters, the same Ghoul who cut off Lucy's finger to punish her for defending herself against him, and the same Ghoul who has in general made it clear that he thinks no life whatsoever is worth saving save his own regardless of where they come from. If Lucy wanted to build on her past experiences with the Ghoul, she wouldn't have even been traveling with him. But she is putting up with him because he can lead her to her father and because she's convinced herself she can reform him (just like many a karma farming Fallout protagonist out to reform her crooked companions and colleagues). And he is putting up with her because she is collateral in his own dealings with Hank and because he has convinced himself he can corrupt her (just like many a bad karma farming protagonist out to corrupt his righteous companions and colleagues).

But she has extraordinarily little reason to trust him--he could tell her someone is trustworthy and they might just be more organ harvesters. If he tells her someone is untrustworthy, for all she knows they are good people he wants her to stay away from because they might give her hope for what is possible in the Wasteland, and he is desperate for her to be as hopeless as possible.

Is she still being foolishly naive? Of course!

But did the Ghoul give her any decent reason to actually listen to him? F#*+ no.


That is fair. Ghoul could certain stand to give her more details on the world while they walk.

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Greylurker wrote:

That is fair. Ghoul could certain stand to give her more details on the world while they walk.

Indeed. Rather than put up with her retelling of a Charles Dickens tale we know he probably is familiar with and maybe even performed in!

I wondered why he didn't just tell her he knows the story. But I guess then he'd actually have to tell her what his life was like, what he was like, before the bombs dropped and 200 years of ghoulification in a harsh world changed him. And he doesn't seem to to want to do that, other than to say, "I was like you once." Which isn't even really that true. Cooper in the past seems like a nice enough guy, but he's neither brainwashed by middle management principles nor ever seemed that optimistic.


I mean, a heads up on the basics of Vegas would be a good idea. Fill her in on the factions, tell her to avoid the Supermutants, Avoid certain critters..all critters, etc.... little bits of useful details

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

Sure, it would be smart for him to tell her all that stuff, but that's assuming he cares about her, which I don't think he does. His motivation seems to be to have her talk and chatter at him as little as possible, so literally almost anything he says to her is a waste of time to him, except in the specific tactical situation he's in, since he does acknowledge that having a combat companion and/or bait isn't a bad thing, he'd just prefer to have someone who didn't talk. Also, keeping her around as some type of leverage/pawn to use against her father should they catch up to him is another tactical reason he wants her around, but not enough to actually have long discussions explaining stuff to her that may extend her lifespan.

I expect that over time he'll actually change that view, either due to her stoking the bits of humanity in him that cares about people other than his family, or by whatever he finds out about his family's fate causing a change of heart.


Seen an interesting theory popping up.

Maximus' friend could be a Commonwealth Spy
They mangled their own foot to avoid becoming a Knight. As a Knight they would get sent out of the camp and into the wilderness. By staying in the camp they stay close to the people they needed to spy on.

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Greylurker wrote:
I mean, a heads up on the basics of Vegas would be a good idea. Fill her in on the factions, tell her to avoid the Supermutants, Avoid certain critters..all critters, etc.... little bits of useful details
JoelF847 wrote:
Sure, it would be smart for him to tell her all that stuff, but that's assuming he cares about her, which I don't think he does. His motivation seems to be to have her talk and chatter at him as little as possible, so literally almost anything he says to her is a waste of time to him, except in the specific tactical situation he's in, since he does acknowledge that having a combat companion and/or bait isn't a bad thing, he'd just prefer to have someone who didn't talk. Also, keeping her around as some type of leverage/pawn to use against her father should they catch up to him is another tactical reason he wants her around, but not enough to actually have long discussions explaining stuff to hear that may extend her lifespan.

Yeah, I think you're right that he just doesn't care... and/or knows she won't listen to him. But at the same time it's also hurting his own survival chances. Because he wanted to "teach her a lesson" about how survival is key more than take the opportunity to explain what the Legion is, he slits a man's throat in front of her and starts eating him... which results in her being so repulsed it guarantees she gives her last stimpak to the woman rather than him when he gets injured.

Lucy for all her naivete has probably been given philosophical/mental challenges in the Vault like the Trolley Problem: if she has to pull the switch toward one or the other, she'll do the one she thinks will do less harm: help the helpless woman, not the murdering cannibal who's lecturing her about how she should behave.

Quote:
I expect that over time he'll actually change that view, either due to her stoking the bits of humanity in him that cares about people other than his family, or by whatever he finds out about his family's fate causing a change of heart.

I think of course we're going to see him change and soften a bit (he never would have gone after Lucy when she went into the hospital if he hadn't softened already)... and I think we're gonna see Lucy break (and I hope come back out of rock bottom).

RPG Superstar 2015 Top 8

Greylurker wrote:

Seen an interesting theory popping up.

Maximus' friend could be a Commonwealth Spy
They mangled their own foot to avoid becoming a Knight. As a Knight they would get sent out of the camp and into the wilderness. By staying in the camp they stay close to the people they needed to spy on.

That's an interesting idea. It makes sense that in Quintus's mostly hypermasculine, mostly-men Brotherhood that the nonbinary one came from the more open-recruitment model in the Commonwealth. Though perhaps too obvious.

Still, *someone* had to tip Paladin Harkness off for him to show up. I was taking at face value that Dane didn't like Maximus getting taken by the more brutal side of the West Coast Brotherhood chapters, but Dane's also been conspiring to make Maximus a hero knight all along. Could be they see potential in Maximus to be a good candidate for the Commonwealth and want to find an opportunity to push Maximus toward joining that group.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

While Dane could be a commonwealth spy, I simply assumed that Paladin Harkness has his methods of knowing, which could be some sort of spy tech monitoring Brotherhood communications, or a spy, but not necessarily a character we know yet.

I actually hope it's not Dane, since it's the obvious trope that a spy must be a character we already know - Harkness should be capable of lots without relying on that.


...(face palm)

Maximus is definitely working the Idiot Savant Perk.

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I still haven't fully seen ep 4 but have seen enough from reaction vids and easter egg videos to get a sense of what's happened.

The image of the deathclaw coming out of Gomorrah as the devil rising out of hell was so beautifully done.

I have some things I want to ramble about WRT things happening and its relationship to New Vegas and speculation on what the canon courier did and didn't do. I've largely withdrawn from other online discussion boards so I'm gonna put that rambling under a spoiler here in case it is not of interest, but of course I'm always up for a discussion of someone wants.

Thoughts on What's Happened to New Vegas, Etc.:

So first of all I want to say that I generally like what has happened in Fallout TV so far and would even go so far to say as it's all felt pretty natural as to what MIGHT happen 20 years after New Vegas, even though yes, of course a lot of it is depressing.

I remember the showrunner saying he didn't want to show a really definitive conclusion to the events of Fallout: New Vegas so as not to invalidate different player playthroughs, which is bullshit for several reasons:
1. It is another way of saying what you think players do don't matter, which is disrespecting their agency, not the other way around.
2. Trying to be "coy" in your storytelling about the past just makes it harder for you to write a coherent story--especially when there's no reason to be coy about it. Just being able to say, "This shit happened and this is why this sucks now" would save a ton of time.
3. It's not like Fallout hasn't definitively chosen certain main character choices as canon. The NCR wouldn't exist if certain endings of Fallout 1 and 2 hadn't occurred; hell, humanity wouldn't exist if certain endings of Fallout 1 happened (or to a lesser extent, 3). So it's silly be like "these endings are canon but I'm not gonna commit to this one."
4. That the Courier did certain things and New Vegas ended a certain way is obvious from what we've seen so far.

Here's what I'm pretty sure the Courier did in the canon:
1. Persuaded the Khans not to support the Legion. Hence their existence in Fallout TV.
2. Recruited Boone, which probably means he killed Jeannie May Crawford, Novac's leader. This meant Novac was down a protector and centralized leadership, and this may have contributed to Novac eventually being attacked and overtaken by the Khans.
3. The Securitrons show the soldier face, meaning the Courier got the platinum chip and upgraded them.
4. The Courier helped the Kings/did some helpful things around Freeside (there are endings where they get wiped out).
5. The Courier did little to nothing to aid Caesar's Legion, so Caesar either was killed during the endgame or died of his brain tumor without Arcade present to care for him.

Extrapolations and informed speculation:
1. Canon ending is probably "No Gods, No Masters" or "House Always Wins." Given the state of New Vegas and Victor says he's experiencing memory problems, I'm leaning toward No Gods, No Masters, but it could still be House Always Wins and some other problems happened. No Gods would also lead to the Followers struggling in New Vegas and they probably would eventually leave the area which would contribute to other problems in Vegas. Either way, the ending was not in favor of the Legion or NCR, and this was contributing to the NCR's significant decline even before the bombing of Shady Sands. The only reason the Legion is in slightly better shape is because they still had a ton of reinforcements from out east, and that explains why they were able to overrun Camp McCarran.
2. I think the emptiness of Camp Golf isn't necessarily, however, because the NCR was chased away from it. I think after Hoover Dam was lost, they just didn't need it. It may also be because the Courier whipped the recruits there into shape and they all left and turned in the radio operator for false transmissions, so Camp Golf could be mostly empty even by the end of New Vegas.
3. The Mojave Brotherhood chapter doesn't exist, so that definitely suggests either the Courier blew up the Brotherhood (necessary for the House Always Wins and possible for No Gods) or otherwise left MacNamara in charge but did not ally them with NCR, so they eventually just disintegrated. Remnants of theirs, if any, were probably absorbed by Quintus's more zealous chapter. (What I want to know is, though, what happened to the Circle of Steel referenced in the DLCs?).
4. The previews show the eastern part of Freeside to be in good shape, so Courier probably helped out the various people there.

Aside: the Ghoul mentions someone named "Darla" at Novac. There was never anyone there named Darla, but Boone's wife was named Carla. Ghoul strikes me as someone who might not fully remember her name. Which means the last time Ghoul was at Novac it was before Jeannie May sold Carla into slavery. Which would be also why he thought Camp Golf might have still been an active NCR outpost.

What's yet to be revealed is what irradiated the Kings and when the Deathclaws attacked. (And the one thing that has upset me is how the Kings were just used for cannon fodder. The internal storytelling is interesting--Buffout-addled Lucy's "they're just ghouls" is an interesting comment given she chose to mercy-kill her feral mother. Is that how she had been justifying decision in her mind? But I'm sorry to see the Kings used like that, they were a cool faction and deserved better.)

I'm not shocked that the Deathclaws overran Vegas. There was an insane number of Deathclaws near the Vegas city limits in Fallout: New Vegas. Their approaching and attacking the place feels like a reasonable inevitability--and it's a gap in New Vegas's storytelling. The huge number of Deathclaws is never really discussed or dealt with; even if you took out Quarry Junction they're still all over the place, so could eventually... well, move further into the city and kill everything that wasn't already dead. And an army of deathclaws could probably match the Securitrons. And I'm not upset at what's happened to Vegas... much. I mean, it's sad, but the New Vegas I remember playing made clear how very precarious the safety was there. Anything... like a slavering horde of previously, largely ignored deathclaws... could challenge that.

Finally... what we know about the canon ending to Fallout 4:
The Minutemen were the leading faction that beat the Institute. It can't have been the Institute or Railroad who won, or the Commonwealth Brotherhood would have been mostly destroyed and Maxson dead (he is mentioned as still alive). But it also can't have been the Brotherhood who won. I don't think they would be desperate for the cold fusion device if they had the Beryllium Agitator from Mass Fusion. Harkness says that they need the cold fusion device or all will be lost in the Commonwealth. I have to wonder if that means they want that to power Liberty Prime since they never got the Agitator (and the Agitator otherwise gets blown up). Given Harkness's zest for genociding "abominations," I also wonder if that's a hint of why he believes the BOS in the Commonwealth needs an edge: if the Minutemen won, they are tolerant of ghouls and runaway synths. It could be his perspective that the "abominations" are ruining the Commonwealth and they want to use Liberty Prime to "purify" the land. I could be totally wrong of course, but it's a theory.

That is all for now!

Thank you for allowing me to nerd in peace.


Interesting...they seem to be setting up the Super mutants slowly using the Norm subplot. Wonder if we are going to see something connected to the Master.

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I don't know if we'll see something directly related to the Master (possible, but I'd wonder how they'd do it without bogging things down in exposition), but in Season 1, they mentioned Bud Askins worked for WestTek before he came to Vault Tech. Who was the same group doing the FEV experiments to create Super Mutants that Roger Maxson interrupted, and their leftover FEV in Mariposa created the first super mutants who captured the man who'd become the Master and threw him in the vats. So yeah, many fans are speculating (which I'm just saying to make clear this isn't my idea), his vision of "super managers" could well involve making the vault dwellers into mutants as you say.

Where the Master I think indirectly ties in (1) is he said that vault dwellers make especially good FEV test subjects because they aren't exposed to the radiation and other toxins in the wasteland and (2) I wonder if the "super managers" are supposed to be more intelligent mutants than the super mutants, which resulted from efforts to create soldiers.


ah man....If you aren't someone familiar with the Games, it's hard to express just how badly Cooper F'ked up in the past, handing over that thing

Suffice it to say. He thought he was handing it over to someone Good, and he was so very wrong.
but that is the variable House was talking about.


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you know Gotta think about the rumours of the Vault Dwellers in the world. For most folks clearly it's "Vault Dwellers are soft little cowards who hid in the ground while the world burned"

But then there has to be the other rumours. About how 1 single Vault Dweller comes out of a Vault and kills every single thing that crosses his path.

I can't help but want a scene with Norm running into some raiders and one of them goes into complete panic at seeing a vault suit.


Nice wrap to season 2, lots of problems for Season 3. Curious what House is going to think of Lucy and Maximus

Plus End Credits scene....ooh boy, that is a big potential problem

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I am delighted. I have so much to say. I just haven't had the time to write it all down.

I will say for now my only wish is the three main characters were finally just together as a party. I'd rather less jumping around with 17 subplots. Butt if they're gonna do all these subplots, can we have more episodes in season 3 so they don't have to cram it all in 8?

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I highly doubt we'll get more than 8 episodes a season, for 2 reasons.

First, it's an expensive show, so more episodes than 8 is hard to fit in the budget.

Second, often contractually when developing IP there's weird terms that limit the number of episodes. I'm pretty sure I read that Amazon only has a contract for LotR for no more than 8 episodes per season, so there could be similar limitations on Fallout (in theory, this lets the IP holder sell separate rights contracts for shows with more than 8 episodes per season). That being said, the first reason is by far the biggest.

Finally though, I'd seen at least rumors that Amazon was developing one or more spinoffs/separate Fallout shows, hinted at being with completely new characters in different parts of the country/world. Considering that Amazon is global and serves multiple large audiences in different countries, I wouldn't be at all surprised to see Fallout: India, Fallout: Mexico, etc.

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As a partial Fallout fan (huge fan of Fallout 1 and 2, but never played or liked the newer ones for gameplay/story reasons) a lot of the references setting up next season were lost on me. I get that we're going to Colorado next, but don't have a clue if that's anything that's been done in FO3 or 4 (though it reminds me a lot of Wasteland 3 which is set in Colorado), nor the significance of the new armor blueprints from the post credit scenes. However, I also don't feel I'm missing out on much as a fan of the show either - it was clear that the armor is a big freaking deal that presumably will make the normal Brotherhood armor seem like a tin can.


Don't think any of the games are set in Colorado so that is unexplored territory I think. Although I think I heard something about Vault 0 being there.

As for the Blue Prints. Liberty Prime...AKA Giant Robot and likely one of the main reasons the Commonwealth branch of the Brotherhood is in charge of things

Liberty Prime Alpha sounds like a Version 2.0
so...Rock'em Sock'em giant robot battle in the future?

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JoelF847 wrote:
I highly doubt we'll get more than 8 episodes a season, for 2 reasons.

Sure, but don't stop a gal from dreamin'. I'd like there to be one version of Fallout that isn't ridiculously overladen with sidequests for the size of the main story. ;)

Quote:
Finally though, I'd seen at least rumors that Amazon was developing one or more spinoffs/separate Fallout shows, hinted at being with completely new characters in different parts of the country/world. Considering that Amazon is global and serves multiple large audiences in different countries, I wouldn't be at all surprised to see Fallout: India, Fallout: Mexico, etc.

They are making a Fallout reality show called Fallout Shelter (Casting call is open through February 15, in case any of you want to know what it's like to live in a Vault). That is the only other Fallout show I've heard or know of from any reliable sources and is obviously not an extension of the fictional world.

JoelF847 wrote:
I get that we're going to Colorado next, but don't have a clue if that's anything that's been done in FO3 or 4 (though it reminds me a lot of Wasteland 3 which is set in Colorado)

Colorado was supposed to be the setting for Van Buren, a cancelled Fallout sequel that was going to be made by Black Isle (i.e., the original Fallout 3) before Interplay went bust. It was supposed to have a big management vault for Vault Tec employees and other stuff that I think they are going to pull from for season 3. Which is cool, I like that they're pulling from some unpublished stuff to add to the lore.

Greylurker wrote:


As for the Blue Prints. Liberty Prime...AKA Giant Robot and likely one of the main reasons the Commonwealth branch of the Brotherhood is in charge of things

To explain further, Liberty Prime was a giant robot developed by the U.S. government and used to help secure Alaska during the Sino-American war. It is a major plot point in Fallout 3 in a Brotherhood versus Enclave battle. If you side with the Brotherhood (which is the canon and "good ending") they rebuild and reboot Liberty Prime to use it to fight the Enclave.

You have the option of again refurbishing and powering up Liberty Prime in Fallout 4, but only if you side with the Brotherhood over the other three factions. I don't think the Commonwealth Brotherhood actually has Liberty Prime... Notably in Fallout 4 you need to get a special reactor agitator to make Prime work, and if you don't side with the Brotherhood, that agitator gets taken by the Institute and in the Minutemen and Railroad endings it gets blown up. I think the canon Fallout 4 ending is probably NOT the Brotherhood ending, and I think it's why Paladin Harkness wanted to bring cold fusion back to the Commonwealth--to use that to power Liberty Prime instead.

Most likely the canon Fallout 4 ending is Minutemen... that leaves the Commonwealth Brotherhood alive and well with all its airships and multiple suits of T-60 armor, but not in charge and wanting to find an edge to secure its power over the region.

Quote:

Liberty Prime Alpha sounds like a Version 2.0

so...Rock'em Sock'em giant robot battle in the future?

Possibly, but I assumed "alpha" meant it was a prototype of Liberty Prime rather than an improved version. Perhaps something retrieved from the sunken ruins of the Enclave Oil Rig in San Francisco?


This is going a little slow for me and there might be one or two too many plotlines.

There's also the escalation. This is the secret plot. no this guys the secreter plot. this guys the double secret plot... its sort of like power scaling but with sneakyness.


Bud no doubt regretted not splurging for the deluxe model.

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