| Crexis |
I'm making a dwarf wild shape druid / caster (18 str, 18 wis at level 5)
These are my feats, I'm at level 8 right now:
1. Wild Shape
2. Fighter Dedication - Athletics
4. Fighter MC - Attack of Opportunity
6. Fighter MC - Combat Grab
8. Ferocious Shape
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Retrain 7. General Feat from/Incredible Initiative to Adopted Ancestry - Human
9. Ancestry Feat - Multi Talented → Monk Dedication
10. Plant Shape
12. Monk Flurry of Blows feat
14. Overwhelming Energy or Monk Feat-Stunning Fist or Fighter Feat-Exacting Strike
16. Monstrosity Shape
Also at this level I'd retrain out of Ferocious Shape into: Stunning Fist (monk) OR Exacting Strike (fighter)
I'm currently using either an enlarged (heightened to 4th - huge size) dwarf with a halberd so I have 20 ft of reach and with striking rune doing 2D10 + 8 Dmg (and I cast spells with this form) OR Wildshape Dino Form.
Once I reach level 11, and I get expert proficiency with unarmed strikes I will abandon the halberd and be using wild morph instead. With Wild Morph + Enlarge I'll have 25 ft of reach. I'll bapee putting a striking rune into handwraps.
I'm not quite sure what feats to take at level 14 and 16 (what to retrain out of for ferocious shape, as I won't need it since I'll have monstrosity shape)
Any feedback greatly appreciated