| gourry187 |
Sorry if this is more of a necro but there are so many "grapple" topics in the search it just seems easier to ask the question directly rather tham sifting through potential threads ....
round 1 - A PC starts a grapple successfully beating his opponent's CMD
round 2 - He then maintains the grapple (beating opponent's CMD) and "pins" the opponent.
round 3 - He then fails his grapple check ...
Is his opponent completely free or does he just move a step down from the "pin" condition to the "grappled" condition
| MrCharisma |
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Remember that you get a +5 to grapple checks when maintaining a grapple, and that a pinned creature takes a -4 to it's AC (and that penalties to AC are also penalties to CMD), so you're effectively making the check at a +9.
But yes if you do fail they're free.
(Also don't worry the grapple rules are complicated.)
| RAWmonger |
Remember that you get a +5 to grapple checks when maintaining a grapple, and that a pinned creature takes a -4 to it's AC (and that penalties to AC are also penalties to CMD), so you're effectively making the check at a +9.
But yes if you do fail they're free.
(Also don't worry the grapple rules are complicated.)
Also-also, a pinned character is denied their Dex bonus. So any dex or dodge bonus to AC and therefore CMD will also be gone. A character built or even slightly omptimized into grappling will have a very hard time failing to maintain a pin against most opponents that are grapple-able