| Brew Bird |
This was brought up a few times during the initial release of the monster creation rules, but unfortunately not in time to get addressed in the final copy of the GMG.
What guidelines should you follow for setting the DC of a creature's ability that isn't a spell? The only guideline given in the Gamemastery Guide is for auras, but things like breath weapons or disease are never given any parameters for setting DCs (despite stating that such abilities should allow for saving throws).