| Themeatyloaf |
I'm about to run my first PF 2nd ed game, and one of my buddies is playing a rogue. He's picked up the Twin feint feat at first level, which costs two action points to use. My question is this: Could he use feint (1 action) as his first action followed by Twin Feint to potentially get both of the listed attacks in Twin Feint against a flat footed opponent? I have no problem with this as a GM, just wanted to see if there was any wording somewhere in the rules that would prevent this.
| Claxon |
He can, but it's actually not that great a tactic, due to the action economy usage. It's usually better to set up flanking if possible.
And as he levels up he'll be able to get things that make an enemy flat-footed if he acts before them in combat, and that keeps them flat-footed until his next turn ends (which means he benefits for the next round, and if he hits again can elect to do it over and over again).
Oh, and Gang Up helps to get you flanking more often.
Precise Debilitations gets you the option to make an enemy you deal sneak attack damage to flat-footed until the end of your next turn.
Light Step allows you to ingore difficult terrain, which when combined with Mobility allows you to move pretty freely around enemies for positioning. Also Reactive Pursuit lets you follow an enemy who tries to get away.
And Surprise Attack lets you treat enemies who haven't acted as flat-footed.
Now feint, since it is free, is a good back up option. But I personally prefer to build with these other tools in mind so I don't have to use up that action economy.