Build advice for fighter in Wrath of the Righteous


Advice


So my group and I have been playing Wrath of the Righteous for about a year now. We’re all 14th level and 6th tier, and the path will probably end us at level 20 and tier 6. My character is a fighter/champion/guardian, and the other three party members are an arcanist/archmage, paladin/marshal, and warpriest/hierophant.

My character is a twf power turtle with a longsword and heavy shield. He focuses on on locking his enemies in place (with the pin down feat), tanking their attacks, and then beating them to a pulp. I know tank builds aren’t typically viable because of their low damage output but with mythic tiers I’ve been able to stay one of the highest damage dealers in the party.

As we go up in level and tier I’ve been running out of ideas on what take for feats and ties and was hoping to get some advice on high level play vs mythic evil outsiders and other nastys. Also happy to take critiques on the build.

Current stats
LN Fighter 14/Champion, Guardian 6
Str 28
Con 20
Dex 17
Wis 14
Int 14
Cha 9

Feats (Can’t think of them all off the top of my head)
Pin Down
Combat Reflexes
Power Attack
Cut from the Air/Smash from the Air
Demon Hunter
TWF/Improved TWF
Improved Shield Bash
Shield Master
Shield Focus
Weapon Focus (Longsword and Shield)

Mythic Powers
Fleet Warrior
Adamantine Mind
Legendary Item (twice for spell casting, upgradable, and rejuvenation)
Parry Spell
Aerial Assault

Thanks for the help. This is my first forum post so I’m sorry if it isn’t great.


If there was ever an adventure path to build into heritor knight its wrath of the righteous.


When you are 2 weapon fighting, and your off-hand weapon isn't light, like your Heavy Shield, you take a -4 on your atttack rolls for both weapons. Shield Master removes the penalty from the Shield, but not from the longsword. I recommend you switch to a light shield or 2 weapon fight with longsword and armor spikes.

Remember you need to take Shield Slam before you can take Shield Master. Shield Slam is worthwhile, though. To develop it, I'd take Greater Bull Rush and Paired Opportunist.

I'd work your build to wring more attacks out of it. How important is it that you use a longsword? You have 14 levels in Fighter, so I'm guessing you are pretty invested in your longsword and probably have a really fancy one. But I also don't see any Feats devoted to longsword, not so much as a Weapon Focus.

I going with the idea that you have Shield Slam, and you just forgot to put it down.

Your next level is 17. I recommend you make your next level a level in Core Monk. Make your Monk Bonus Feat Improved Grapple, and make your level 17 Feat Hamatula Strike. With Hamatula Strike, every time you hit someone with Piercing Weapon, you get a free Grapple, and if you are wearing Armor Spikes, every successful Grapple Attack lets you do Armor Spike Damage. I'd have you fighting with Morning Star and Armor Spikes or Morning Star and Light, Spiked Shield.

To develop Shield Slam is rather Feat intensive, though: how much longer will your campaign go on? You will need Improved and Greater bull rush, and then you will be giving your allies attacks of opportunity with each shield bash. If you take Paired Opportunist, you get attacks of opportunity, too. Paired Opportunist is a Teamwork Feat, but there is an Advanced Fighter Training that lets you use Teamwork Feats as if all your allies have all your Teamwork Feats. So some other good Teamwork Feats to get would be Coordinated Maneuvers for a +2 on all Combat Maneuvers and Harder they Fall for when you want to Bull Rush something Gargantuan or Colossal.

I don't see any mention of your Weapon Training or Advanced Weapon Training.


Scott Wilhelm wrote:

When you are 2 weapon fighting, and your off-hand weapon isn't light, like your Heavy Shield, you take a -4 on your atttack rolls for both weapons. Shield Master removes the penalty from the Shield, but not from the longsword. I recommend you switch to a light shield or 2 weapon fight with longsword and armor spikes.

Remember you need to take Shield Slam before you can take Shield Master. Shield Slam is worthwhile, though. To develop it, I'd take Greater Bull Rush and Paired Opportunist.

I'd work your build to wring more attacks out of it. How important is it that you use a longsword? You have 14 levels in Fighter, so I'm guessing you are pretty invested in your longsword and probably have a really fancy one. But I also don't see any Feats devoted to longsword, not so much as a Weapon Focus.

I going with the idea that you have Shield Slam, and you just forgot to put it down.

Your next level is 17. I recommend you make your next level a level in Core Monk. Make your Monk Bonus Feat Improved Grapple, and make your level 17 Feat Hamatula Strike. With Hamatula Strike, every time you hit someone with Piercing Weapon, you get a free Grapple, and if you are wearing Armor Spikes, every successful Grapple Attack lets you do Armor Spike Damage. I'd have you fighting with Morning Star and Armor Spikes or Morning Star and Light, Spiked Shield.

To develop Shield Slam is rather Feat intensive, though: how much longer will your campaign go on? You will need Improved and Greater bull rush, and then you will be giving your allies attacks of opportunity with each shield bash. If you take Paired Opportunist, you get attacks of opportunity, too. Paired Opportunist is a Teamwork Feat, but there is an Advanced Fighter Training that lets you use Teamwork Feats as if all your allies have all your Teamwork Feats. So some other good Teamwork Feats to get would be Coordinated Maneuvers for a +2 on all Combat Maneuvers and Harder they Fall for when you want to Bull Rush something Gargantuan or Colossal....

Ah, you're about shield master. I misunderstood. Switching to light shield shouldn't be a problem.

Actually, my next level is 15, so I have 6 more levels to play around with. It's a mythic campaign so I have 6 mythic tiers stacked onto my level.

The longsword is a legendary item that bonded with me after picking it up from a dead NPC during one of the first books, though I don't have many feats in it because my to hit has been pretty high. There is the transformative mythic and weapon special ability so turning the weapon into something different is viable though I'd have to retain my weapon training.

I do have shield slam, I'll add it to my original post. Paired opportunist is good idea. It would be another great way to control the battlefield and give the party some extra attacks. I'll definitely look into it. Thanks for the input!


Jormont Corbray wrote:

So my group and I have been playing Wrath of the Righteous for about a year now. We’re all 14th level and 6th tier, and the path will probably end us at level 20 and tier 6. My character is a fighter/champion/guardian, and the other three party members are an arcanist/archmage, paladin/marshal, and warpriest/hierophant.

My character is a twf power turtle with a longsword and heavy shield. He focuses on on locking his enemies in place (with the pin down feat), tanking their attacks, and then beating them to a pulp. I know tank builds aren’t typically viable because of their low damage output but with mythic tiers I’ve been able to stay one of the highest damage dealers in the party.

As we go up in level and tier I’ve been running out of ideas on what take for feats and ties and was hoping to get some advice on high level play vs mythic evil outsiders and other nastys. Also happy to take critiques on the build.

Current stats
LN Fighter 14/Champion, Guardian 6
Str 28
Con 20
Dex 17
Wis 14
Int 14
Cha 9

Feats (Can’t think of them all off the top of my head)
Pin Down
Combat Reflexes
Power Attack
Cut from the Air/Smash from the Air
Demon Hunter
TWF/Improved TWF
Improved Shield Bash
Shield Master
Shield Focus
Weapon Focus (Longsword and Shield)

Mythic Powers
Fleet Warrior
Adamantine Mind
Legendary Item (twice for spell casting, upgradable, and rejuvenation)
Parry Spell
Aerial Assault

Thanks for the help. This is my first forum post so I’m sorry if it isn’t great.

Forgot to add that I do have the shield slam feat and precision mythic power.

Also got asked about weapon training. I have weapon training 3 in heavy blades and also armed bravery, defensive weapon training, and warriors spirit (an extra I used a feat for) advanced weapon training options.

Sorry I can't post my full build. The quarantine means I haven't been able to retrieve my character sheet.

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