Unchained Summoner and (Chained) Blood Summoner Archetype


Homebrew and House Rules


Are there any reasons for not letting an unchained summoner use the Blood Summoner archetype? It looks like all the abilities the archetype modifies relate to the summoner and happen at the same level. And the spell that is referenced in one of the higher level abilities (marionette possession) is a level 3 spell for both versions of the summoner.

So, basically, it looks like this archetype should work for the unchained summoner. If it doesn't, what would need to be kitbashed or houseruled to make it work?


I wouldn't even call this a homebrew.

It looks perfectly transferable.


Right? Thanks. It's just that the archetype isn't listed as an option under the unchained variant, so I was scratching my head a bit.


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unchained wrote:
Finally, with the exception of the monk, these classes should work with any of the archetypes from previous books as long as the classes still have the appropriate class features to replace.


Melkiador wrote:
unchained wrote:
Finally, with the exception of the monk, these classes should work with any of the archetypes from previous books as long as the classes still have the appropriate class features to replace.

Thanks, Melkiador! Much appreciated!

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