
theinfelix |
I looked through the errata posts and couldn't find this. Under the "skills" section of the character creation guide, it says:
In the second box to the right of each skill name on your character sheet, there’s an abbreviation that reminds you of the ability score tied to that skill. For each skill in which your character is trained, add your proficiency bonus for that skill (typically +3 for a 1st-level character) to the indicated ability’s modifier, as well as any other applicable bonuses and penalties, to determine the total modifier for that skill. For skills your character is untrained in, use the same method, but your proficiency bonus is +0.
Shouldn't it be +2 for a first level character, since trained gives +2 and most skills in first level are just going to be trained? It has the same thing on the "class dc" step.
Is this a typo, or am I missing an obscure rule somewhere?

graystone |

I looked through the errata posts and couldn't find this. Under the "skills" section of the character creation guide, it says:
Quote:In the second box to the right of each skill name on your character sheet, there’s an abbreviation that reminds you of the ability score tied to that skill. For each skill in which your character is trained, add your proficiency bonus for that skill (typically +3 for a 1st-level character) to the indicated ability’s modifier, as well as any other applicable bonuses and penalties, to determine the total modifier for that skill. For skills your character is untrained in, use the same method, but your proficiency bonus is +0.Shouldn't it be +2 for a first level character, since trained gives +2 and most skills in first level are just going to be trained? It has the same thing on the "class dc" step.
Is this a typo, or am I missing an obscure rule somewhere?
Level [1] + trained [2] = +3.