Movement question


Rules Discussion


Can a huge creature move past two medium sized heroes who have spread out far apart enough as to force the creature to walk through part of them (not possible to go around them without going through them).


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It sounds like the creature would need to be gargantuan (or the heroes small) to do this without penalty. I don't believe it can slip through the cracks - it's surrounded, it seems! There are options around this, though: anything that causes forced movement, such as the Shove Athletics action, or by using the Acrobatics action Tumble Through. Tumble through is an Acrobatics check vs. Reflex DC to move through the spaces of hostile creatures, treating their spaces as difficult terrain.

There are different rules for sharing a space with a prone creature (it has to be willing, unconscious, or dead as well as smaller than you - usually), and a strict RAW reading would probably mean those restrictions also apply to moving through the space of a prone creature. As a GM, I might be tempted to say a creature could trip an opponent and then try to clamber over them, but I might represent that as a bonus to Tumble Through and not by simply allowing them to Trip -> Stride.


There are also rules for squeezing that might do what you want.


Isn't squeezing just for Exploration mode?


Atalius wrote:
Isn't squeezing just for Exploration mode?

Not if you have Quick Squeeze.


I'll concur with Curgyr, If a Huge creature wants to squeeze between two enemy medium creatures it would need to Tumble Through.

Of course depending on the creature and it's Acrobatics vs Athletics bonus, a Shove check to make room might work better.


Aratorin wrote:
Atalius wrote:
Isn't squeezing just for Exploration mode?
Not if you have Quick Squeeze.

An NPC could have Quick Squeeze, but unless they're deemed Legendary in Acrobatics, they only squeeze 5 feet per round (or 10 on a critical success) which might not be enough for them to get past? Unless, I guess, they can end their turn mid-squeeze...

If we're looking at ridiculous things large or huge NPCs can do to PCs who surround them, there's:

* Be a swarm! I've gotten to play a few spider swarms as part of the Age of Ashes and I think they can exist in the same space as other things. In fact, they do their best work that way!
* Be incorporeal! Ha! Sucks to suck, PCs - they can scoot right through you.
* Have the Push ability. After succeeding on Strikes, you automatically push an opponent 5 or 10 ft back.
* Have Trample. Literally just run over your PCs, dealing damage as they go.

You can also do stupid things like: "be a gel. cube and try to Engulf them, because you either slorp them up or they get shoved back".

What I'm saying is, if this is your PC's go-to tactic and you're making your own encounters/NPCs, you have challenges you can throw at them which force them to rethink. But, unless monsters have special treats, it's just Tumble Through or Shove, it looks like.

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