Dragon Roar


Advice


Dragon's Roar is a monk feat that allows a dragon stance monk to frighten people in an area and prevents frightened from ticking down as long as the monk sticks to someone. It's really neat, but it feels like it makes a monk trying to leverage it absurdly MAD, basically incentivized to pump every single stat except Int

Curious if other people have been playing around with it and what their impressions of it and builds have been.

Verdant Wheel

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This feat is build defining.

Sidestep MAD by treating "WIS 10" as a design parameter.

Perhaps there will be more "CHA Monk" support in the future, but this is a good start for now.


rainzax wrote:

This feat is build defining.

Sidestep MAD by treating "WIS 10" as a design parameter.

Perhaps there will be more "CHA Monk" support in the future, but this is a good start for now.

Yeah, this is how I see it. Losing out on a save stat hurts, but this just soooo strong.


One additional aspect of Dragon Roar that may get overlooked is it does not share an immunity period with Demoralize. One of the common pains of Intimidation-focused builds is that Demoralize usually lasts only a round and then cannot be used on the same target again for 10min, so Dragon Roar gives you a second way to use your Intimidation against the same target. There are some other ways around that (like Bard's Dirge of Doom, Hobgoblin's Merciless Lash, and the Fear spell), but Dragon Roar is a great addition to those options and probably the most flexible one for a martial character.

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