| FedoraFerret |
Behold, an archetype! Designed for use by rangers and non-rangers alike to grant or enhance Hunt Prey for specific uses as well as tracking down specific targets.
| Seisho |
I think it is not a very good design for an archetype dedication to interact with one specific class ability, maybe hunt prey should be instead the prerequite? Also of that is the case you might want do add 'Special: If you picked the Ranger dedication you may ignore it's need to learn 2 Dedicatopn feats to pick a new one'
I think Hunters instinct was supposed to be level 8? the feats look good so far
The temporary immunity is called bolstered in rule terms
'Hunter's Instinct' and 'Warm or Cold' are also for odd numbered levels, even numbered make more sense
Not exactly my playstyle but largely looks solid and interesting for certain concepts
'Sudden Mark' kind of feels off to mee though
But that might be my own fault, can't quite put my finger on the why
| FedoraFerret |
I think it is not a very good design for an archetype dedication to interact with one specific class ability, maybe hunt prey should be instead the prerequite? Also of that is the case you might want do add 'Special: If you picked the Ranger dedication you may ignore it's need to learn 2 Dedicatopn feats to pick a new one'
Interesting thought. It would make the Dedication feel better for a ranger to take.
'Hunter's Instinct' and 'Warm or Cold' are also for odd numbered levels, even numbered make more sense
Archetype skill feats go on odd levels, same as normal skill feats.
The temporary immunity is called bolstered in rule terms
That was only in the playtest, but was removed from the final version of the core rules.
Not exactly my playstyle but largely looks solid and interesting for certain concepts
'Sudden Mark' kind of feels off to mee though
But that might be my own fault, can't quite put my finger on the why
I appreciate the general feedback as well.
rainzax
|
Seisho wrote:I think it is not a very good design for an archetype dedication to interact with one specific class ability, maybe hunt prey should be instead the prerequite? Also of that is the case you might want do add 'Special: If you picked the Ranger dedication you may ignore it's need to learn 2 Dedicatopn feats to pick a new one'Interesting thought. It would make the Dedication feel better for a ranger to take.
I like it as is.
What about "If you already have the Hunt Prey action, instead you..." with some ideas below:
1) "...are trained in the following advanced weapons: bola, lasso, and net."
2) "...may treat actions to Seek and activities to Track your prey as if you had Assurance."
3) "...may use Survival to Recall Knowledge about your bounty once per day."
Cheers.