James Krolak
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On page 28 in the Armory, it states:
Force weapons deal kinetic damage but still target EAC.
So...what does it even matter that force is kinetic damage? DR still doesn't apply against it 'cuz the DR definition in the Core Rulebook states that it only applies against Bludgeoning, Piercing, and Slashing kinetic damage. So...does force being kinetic damage actually mean anything in game? As far as I can tell, this is the same as saying that force is its own unique type of damage 'cuz it only matters when dealing with incorporeal creatures. Or am I missing something?
| pithica42 |
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Weapons with the Force property still deal Bludgeoning, Slashing, or Piercing damage, and are subject to DR as normal for Kinetic weapons. They just target EAC and deal full damage to incorporeal creatures.
Here is an example of a weapon with the force property. You can see that it still deals Bludgeoning Damage (1d6 B) even though it has the force property.
James Krolak
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Weapons with the Force property still deal Bludgeoning, Slashing, or Piercing damage, and are subject to DR as normal for Kinetic weapons. They just target EAC and deal full damage to incorporeal creatures.
Here is an example of a weapon with the force property. You can see that it still deals Bludgeoning Damage (1d6 B) even though it has the force property.
Interesting. What about spells like Magic Missile that just say they deal force damage?
| BigNorseWolf |
pithica42 wrote:Interesting. What about spells like Magic Missile that just say they deal force damage?Weapons with the Force property still deal Bludgeoning, Slashing, or Piercing damage, and are subject to DR as normal for Kinetic weapons. They just target EAC and deal full damage to incorporeal creatures.
Here is an example of a weapon with the force property. You can see that it still deals Bludgeoning Damage (1d6 B) even though it has the force property.
force is an energy type, so not kinetic.
Force WEAPONS deal kinetic damage. its an exception to the rule that something called force would be dealing force damage, not an extrapolation point.
| Dracomicron |
Force is basically a keyword descriptor, not a damage type (it's not really listed with Fire, Cold, Sonic, etc). Magic Missiles are essentially untyped damage that can hurt incorporeal creatures. Theoretically you could have Fire Force damage or whatnot, but I haven't seen that done yet.
Force as a weapon trait is basically saying that the gun can shoot ghosts without a Ghost Killer fusion.