| Fuzzy-Wuzzy |
I'd say they make clear that its weapon properties other than damage type are meant to be irrelevant and therefore crit specialization is not intended to apply.
But if you wanted pure RAW it only actually rules out "statistics or traits" of the weapon, and weapon group and crit spec are not "traits" in PF2's technical sense, so arguably it works despite the intent. They should have made it "statistics, traits, or properties" if they wanted to cover all bases.
| Mellored |
I agree with you. I was trying to see what I could do with it, but I don't find it good enough compared to a more classical ranged attack.
Well you can use Wis instead of Dex, as well as a full ability mod, and 1 handed. That is something.
Hmm... Are spell attacks behind weapon attacks? Are they missing an item bonus?
| Castilliano |
SuperBidi wrote:I agree with you. I was trying to see what I could do with it, but I don't find it good enough compared to a more classical ranged attack.Well you can use Wis instead of Dex, as well as a full ability mod, and 1 handed. That is something.
Hmm... Are spell attacks behind weapon attacks? Are they missing an item bonus?
Spell attacks, if from a full-caster who isn't a Warpriest, scale upward to Legendary. So (at no cost) one can stay fairly even w/ warriors other than a Fighter who gets that proficiency & the item bonus too.
There were spell attack items in the playtest, but I think them being "must have" pushed them into the "let's make that bonus intrinsic" category via proficiencies.Even the MCD casters scale to Master, if you take the whole chain that is. Admittedly that -2 is notable, so I still wouldn't recommend relying on those spells offensively except when you have the perfect spell, i.e. fire vs. a troll horde.