| Shain Edge |
In my last week's game, the party saved, what they discovered as being a young Osiron Prince. The prince and his guardian were being hunted by a Gnoll mercenary party. The prince's guardian was killed in the battle, and the prince honestly doesn't know what was expected of him, or where he was going to be protected from his evil regent uncle.
Fortunately, for game purposes, the players have latched on to taking the prince under their protection, and getting him to his throne in the next year's time.
The party is in Andoran, and just entered the city of Agustana, where the Caravan master dismissed the rest of the caravan, since he was taking hardwoods and wines to Absolom, so the characters are released from his service.
While I had a great idea that a teen prince, who no longer had the watchful eye of his guardian no longer on him would get into some sort of mischief in a strange city, I have ran into a mental block of what would be a good session of what to involve the players in. The chracters are a rogue, wizard, cleric, and ranger, who just recently made second level.
Ideas would be welcome!
| Loreguard |
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Well, it could easy to imagine the teen prince to get distracted by someone that he finds himself fancying.
Worse, that person may not mind, but perhaps someone big and less amiable considers him to be a rival for their affection, and thus conflict ensues.
Other options can include someone offering to take the prince off the adventurer's hands, but of course, they while claiming to be loyal to the prince, are either servants of the regent, or a third party, perhaps hoping to turn the prince into an undead, to serve as a puppet leader on the throne, subservient to undead interests further south.
Worse, have the boy find a worthless old pottery that is partially broken, that has art on the side. The boy insists that this pottery has a hidden map in it that only he can see. Maybe only in the moonlight. The irony being, he honestly can see it, and it is actually a map for the royals to find a former family heirloom that was hidden in a past situation like this where a regent was running foul of his ancestors. [or worse, find out that he is actually the descendant of a regent's family who took the throne from an evil family whom was the original sovereign family. The current regent might either knowingly, or unknowingly be a descendant of the original ruling family. That might throw a loop for any super-lawfuls, making them wonder, who is the 'rightful' ruler?
The boy might accidentally steal something, and get arrested, and the characters can't reveal his identity or he will be turned over to the regent, but they boy may be sentenced to be fed to a local beast in a gladiatorial pit fight. The players' options might be limited to offering to have a player fight the beast in proxy for him, as he is a child.
Perhaps another controversy could be that the prince may have a look-alike child who has been missing for a time. They get accused of having kidnapped and enscorcled the child. The prince might be taken from them, and they under threat of death, they investigate the disappearance of the real child who has become trapped in an old temple. The adventurers of course have to free the real child to release the prince. However, having a look-alike child, and appreciative parents might be helpful to the adventurers long term plan to help the prince in the future.