Adopted ancestry "human"


Rules Discussion


Is intended that you could have only had human as ancestor?

It is forbidden to have had a half elf or half orc as ancestor?


All of those also count as Human, and such hybrids are fully compatible to qualify to play role in narrative fluff under rubric of:
"whether born into them, earned through rite of passage, or bonded through a deep friendship or romance"
Although as my mention of "fluff" suggests, the mechanics of the Feat doesn't really care about this background in concrete way.

But that doesn't create a mechanical difference VS having similar relationship with "full" Human when taking Adopted:Human.
Or VS full Elf or Orc with Adopted:Elf or Adopted:Orc.
If you want, your "Adoptive Parent" could probably be a Gnome with Adopted:Any of those... it doesn't impact the mechanics.
Because the mechanics just say you designate one Ancestry to gain access to it's Feat pool.

I don't think there is way to gain access to the specific Half-Elf or Half-Orc trait Ancestry Feats, because they aren't strictly Ancestries in their own right,
although we'll see with more "Hybrid/Template" Heritages coming out in APG like Planetouched/Dhampir if they specially enable them.


You're choosing an ancestry, not a heritage. Half-Elf and Half-Orc are both human heritages, and thus aren't covered by a feat that allows an additional ancestry.
Orc would be an option if you wanted the orc, but not half-orc, ancestry feats.


Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Superscriber

From a mechanical POV it totally makes sense to limit it to one ancestry. Choosing half-orc or half-elf heritages would effectively give you access to two additional ancestries to choose your feats from, when the feat quite clearly and explicitly is intended to give access to feats from one additional ancestry.


Adopted Ancestry wrote:
You’re fully immersed in another ancestry’s culture and traditions, whether born into them, earned through rite of passage, or bonded through a deep friendship or romance.

Half-elves and half-orcs don't form communities of their own, so they don't have "culture and traditions" of their own for you to be immersed in.


I see how the rules are meant to work.

Kinda Sad there currently no option to have orc ancestry if not by homerules.

Guess, i didn't check yet, half elves and elf shares most of, if not all, thr talents.


There's really no reason to not allow Adopted:Orc.
You don't need to know the rest of their final stats to use Adopted access to the published Orc Feats that already exist.

Similar to if you're not Good but are interested in Multiclass:Champion for stuff unrelated to Alignment/Tenet/Cause like Armor Proficiency. You don't need to know the Anathema etc of future non-Good Champion Tenets/Causes, because you won't lose the nonmagical abilities for violating them, whatever they are.

Liberty's Edge

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Fuzzy-Wuzzy wrote:
Adopted Ancestry wrote:
You’re fully immersed in another ancestry’s culture and traditions, whether born into them, earned through rite of passage, or bonded through a deep friendship or romance.
Half-elves and half-orcs don't form communities of their own, so they don't have "culture and traditions" of their own for you to be immersed in.

This is not strictly true in-universe. In particular, Half Orc communities are fairly common (Inner Sea Races notes that the majority of current Half Orcs in the Inner Sea region in most places are from such families...the Mwangi Expanse and the areas around Belkzen being the exceptions).

That said, mechanically sticking to one Ancestry alone, without counting Heritage, seems to be the way the rules work. And that's probably a solid mechanics choice by the designers. Perhaps a new Feat will show up when we have more Heritages that this seems relevant for, like Tieflings or Aasimar.

Personally, as a House Rule, I'd allow someone to take Half Elf or Half Orc instead, but then they would get access to only Half Elf or Half Orc Feats, not Human, Elf, or Orc ones.

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