| Meirril |
It really depends on how serious of a challenge you want it to be.
If this is suppose to be a serious threat to the party, sure. This will still be a medium sized construct, so describing it as being child sized would be a bit strange.
Honestly, finding any of the clockwork style golems that fit at about the CR you want and re-skinning them as a 'flesh golem' should work just fine. I'd keep the flesh golem's vulnerabilities to magic (slowed by cold/fire, haste by lightning). Also the flesh golem's immunizes to magic as well. I'd also make sure it doesn't have more DR than an actual flesh golem. Also remove any special abilities that don't seem appropriate.
| Quixote |
| 1 person marked this as a favorite. |
Child flesh Golem
N Medium construct
Init –1; Senses darkvision 60 ft., low-light vision; Perception +0
Aura of Revulsion (DC16)
DEFENSE
AC 20, touch 8, flat-footed 20; (–1 Dex, +11 natural)
hp 79 (9d10+30)
Fort +3, Ref +2, Will +3
DR 5/adamantine; Immune: construct traits, magic
OFFENSE
Speed 20 ft.
Melee: 2 slams +13 (2d6+4)
Space 5 ft.; Reach 5 ft.
Special Attacks berserk
STATISTICS
Str 18, Dex 9, Con —, Int —, Wis 11, Cha 1
Base Atk +9; CMB +13; CMD 22
Languages none
Aura of Revulsion: a golem made from parts of children is a gruesome and horrible sight indeed. Anyone within 30ft. of such a creature must make a Will save (DC16) or be sickened for as long as they can are in the presence of the golem and for 1d4 rounds afterward. The DC is Constitution-based and includes a +2 racial bonus.
| Yqatuba |
Child flesh Golem
N Medium construct
Init –1; Senses darkvision 60 ft., low-light vision; Perception +0
Aura of Revulsion (DC16)DEFENSE
AC 20, touch 8, flat-footed 20; (–1 Dex, +11 natural)
hp 79 (9d10+30)
Fort +3, Ref +2, Will +3
DR 5/adamantine; Immune: construct traits, magicOFFENSE
Speed 20 ft.
Melee: 2 slams +13 (2d6+4)
Space 5 ft.; Reach 5 ft.
Special Attacks berserkSTATISTICS
Str 18, Dex 9, Con —, Int —, Wis 11, Cha 1
Base Atk +9; CMB +13; CMD 22
Languages noneAura of Revulsion: a golem made from parts of children is a gruesome and horrible sight indeed. Anyone within 30ft. of such a creature must make a Will save (DC16) or be sickened for as long as they can are in the presence of the golem and for 1d4 rounds afterward. The DC is Constitution-based and includes a +2 racial bonus.
I like it. I would rule the aura of revulsion doesn't work on evil creatures (or at least, doesn't affect the creator.)
| Quixote |
What's its CR?
Given that all I did was decrease it's size by one category, it's strength by 2 and tacked on a single special ability, I'd say it's probably the same as the original.
With a little more effort, though, we could make small golems made from just a few components (probably similar to super tough, super strong zombies for their size) or a 9ft-tall nightmare, each arm ending in a dozen small, pale, grasping hands, betwixt which are a dozen tiny faces, all crying and mewling in a symphony of horror and grief.
Either could have some kind of wail attack to cause fear or slowly deal out negative levels or wisdom damage. Maybe the big one has a grab attack with all those tiny hands. Maybe you need a Fortitude save to bear their presence without succumbing to horror and despair (mummy style) and a Will save to even try attacking it (you get a bonus for each time it's attacked you). Maybe they can even swallow whole by splitting their cadaverous forms open, drawing you within them as tiny hands and many small sets of teeth pull you apart.
| MrCharisma |
| 2 people marked this as a favorite. |
If you had a particularly evil spellcaster ...
This sounds like a great opportunity for a non-evil spellcaster.
Child dies, parent can't bear to leave their child, so keeps them in a state of gentle repose, trying to use science/magic to bring them back. This unholy abomination is the result. Parent treats the golem as a child and won't accept when others tell them otherwise. (Child's soul possibly trapped inside?)
| Quixote |
| 1 person marked this as a favorite. |
Child dies, parent can't bear to leave their child...
More of a classic Mary Shelley type of deal.
The horror there is less overt, less graphic and more psychological.For that version, it'd look fairly human. Just pallid and cold, with the ugly black scars of a Y-incision across it's chest. It's strength and fortitude (and maybe speed and eerie quiet) are all the special abilities it really needs; the *wrongness* of the sweet child casually breaking a noisy dog's neck or falling off a roof onto a wrought-iron fence and walking away is enough.
| Yqatuba |
Yqatuba wrote:If you had a particularly evil spellcaster ...This sounds like a great opportunity for a non-evil spellcaster.
Child dies, parent can't bear to leave their child, so keeps them in a state of gentle repose, trying to use science/magic to bring them back. This unholy abomination is the result. Parent treats the golem as a child and won't accept when others tell them otherwise. (Child's soul possibly trapped inside?)
Interesting idea. Though I personally find it more sad than scary.
| MrCharisma |
MrCharisma wrote:Interesting idea. Though I personally find it more sad than scary.Yqatuba wrote:If you had a particularly evil spellcaster ...This sounds like a great opportunity for a non-evil spellcaster.
Child dies, parent can't bear to leave their child, so keeps them in a state of gentle repose, trying to use science/magic to bring them back. This unholy abomination is the result. Parent treats the golem as a child and won't accept when others tell them otherwise. (Child's soul possibly trapped inside?)
It can be. Or it can be suuuper creepy. It's also a little more of a moral quandry than your average necromancer, and that's a good/bad thing depending on what your group wants.
(It's not quite the same thing, but this is making me think of Full Metal Alchemist)