Disarming Flirtation question.


Rules Questions


Ok Disarming Flirtation (Sp) states:
You can attempt a Charisma check to entice a target that could be sexually attracted to you into letting you speak for up to 1 minute when it would otherwise be unwilling to consider your words.
The DC of this Charisma check is equal to 10 + the target’s Wisdom modifier. If successfully used in combat, this ability instead functions as a successful feint and the target cannot take any actions that would attack you as long as it is denied its Dexterity bonus against you.

OK My intention is to use this technique out of combat, say as part of an interrogation of a prisoner. You know the whole honey VS Vinegar thing. Any way it is assumed a captured enemy would be hostile and if they could get free would have no reservations in causing you harm.

So this rules out Diplomacy. My character is based more around the idea that a pair of breasts and a salacious hint of carnal pleasure can get most Men to give up secrets just as well as a hot poker to the genitals but (intimidation) but without the side effects of intimidation.

So how would this work in a noncombat situation and what would its effect be on ones posture toward you. The description basically makes me think it would make the opponent Neutral for that 1 minute. Basically you make the Disarming Flirtation check , if successful you have 1 min to make an adjustment to their posture. You would then follow it up with a bluff attempt promising further pleasurable activities for his cooperation locking in that neutral status.

This would then allow you to move into the Inspire Devotion to alter the prisoners attitude.

This would also fulfill Calistria's obedience of " Engage in sexual activity with another individual in exchange for money, information, or another valuable resource. This must be a willing act on both your parts; you should not endanger yourself or otherwise enter a situation that makes you uncomfortable. Pray aloud to Calistria before and after the act, and encourage your partner to do the same."


Yikes

Edit: So the way I see it is allows you to make your Diplomacy check against the Hostile creature. Before, you couldn't even make your diplomacy check because it was entirely unwilling to hear you out, but you use disarming flirtation to remove that barrier, giving you the opportunity to make your diplomacy check at his current disposition (Hostile). Truthfully DC 25+Cha is pretty doable... Then you can move him down the disposition chart twice if you succeeed both times, down to indifferent, DC 15 base check. Then you use Inspire Devotion, but you don't ask for secrets in return, you just offer the physical pleasure (who doesn't like a prisoner kink... It's ultimately up to your GM though what the modifier to convince him to have sex with you is... Indifferent DC 15 + ???). This allows you to move him as far down the Diplomacy chart as you want, as long as you spend the hours and succeed your diplomacy checks. 2 hours of "physical pleasure" and 2 successful diplomacy checks (DC 15 and DC 10), put him at Helpful Disposition. Then you ask him the questions you want him to answer at DC 0 + 15 (Aid that could end in punishment). So a simple DC 15 check to betray his comrades.


CMantle wrote:

Yikes

Edit: So the way I see it is allows you to make your Diplomacy check against the Hostile creature. Before, you couldn't even make your diplomacy check because it was entirely unwilling to hear you out, but you use disarming flirtation to remove that barrier, giving you the opportunity to make your diplomacy check at his current disposition (Hostile). Truthfully DC 25+Cha is pretty doable... Then you can move him down the disposition chart twice if you succeeed both times, down to indifferent, DC 15 base check. Then you use Inspire Devotion, but you don't ask for secrets in return, you just offer the physical pleasure (who doesn't like a prisoner kink... It's ultimately up to your GM though what the modifier to convince him to have sex with you is... Indifferent DC 15 + ???). This allows you to move him as far down the Diplomacy chart as you want, as long as you spend the hours and succeed your diplomacy checks. 2 hours of "physical pleasure" and 2 successful diplomacy checks (DC 15 and DC 10), put him at Helpful Disposition. Then you ask him the questions you want him to answer at DC 0 + 15 (Aid that could end in punishment). So a simple DC 15 check to betray his comrades.

Though I'll say it Again... Yikes. :D


I'm kind of mortified that Paizo made this.


Claxon wrote:
I'm kind of mortified that Paizo made this.

They’re just catering to their audience lol... the people spoke and Paizo listened lol


Claxon wrote:
I'm kind of mortified that Paizo made this.

Why?

Grand Lodge

Lots of players are PG, but others aren't. There's market for everything bar something wholly scandalous as per IRL laws or 50 percent +1 players disagreeing about it.

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