Unsure about WBL


Rules Discussion


Anyone happen to have a handy crash course in WBL?
Got a lil unsure now that it seems to include worn items and such.


Pathfinder Starfinder Roleplaying Game Subscriber
Corvo Spiritwind wrote:

Anyone happen to have a handy crash course in WBL?

Got a lil unsure now that it seems to include worn items and such.

As I understand it you have multiple lists as a suggestion in the WBL table.

One suggesting how many permanent items the group should get, One suggesting how many Consumables the group should get and then a suggestion for how much cash they should get in addition to the rest.

And there is one column that totals up the value of the other three to give you an idea of the total value of stuf including items and cash the characters should recieve


Aigol wrote:
Corvo Spiritwind wrote:

Anyone happen to have a handy crash course in WBL?

Got a lil unsure now that it seems to include worn items and such.

As I understand it you have multiple lists as a suggestion in the WBL table.

One suggesting how many permanent items the group should get, One suggesting how many Consumables the group should get and then a suggestion for how much cash they should get in addition to the rest.

And there is one column that totals up the value of the other three to give you an idea of the total value of stuf including items and cash the characters should recieve

What evaded my grasp is the item + gold in same row. Before we had say 1000gp, and would spend maybe 600gp on magic items. Now that it mentions items, does it refer to at what point you should have that type of item, or is that additional gold for said item?


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Here are the rules in question.

Let's say you're 5th-level. According to the first three columns, you would have 6 permanent common magical items, of the levels shown, and would have an additional 50gp to spend as you see fit.

If you choose, you can allow the player to instead start with a lump sum of currency (the last column) and buy whatever common items they want, with a maximum item level of 1 lower than the character’s level. This has a lower total value than the normal allotment of permanent items and currency, since the player can select a higher ratio of high-level items.

Hope that helps!


Ravingdork wrote:

Here are the rules in question.

Let's say you're 5th-level. According to the first three columns, you would have 6 permanent common magical items, of the levels shown, and would have an additional 50gp to spend as you see fit.

If you choose, you can allow the player to instead start with a lump sum of currency (the last column) and buy whatever common items they want, with a maximum item level of 1 lower than the character’s level. This has a lower total value than the normal allotment of permanent items and currency, since the player can select a higher ratio of high-level items.

Hope that helps!

That helps a lot. I think some of my confusement came from what counted as permanent items, is it like Worn Items or Held Items on archive equipment category? I assume that means the magic items.

Using your example, would this mean I can pick any 4th level item, regardless of cost and/or slot, and two 3rd level items, for example one being Artisan's Tools(3rd level, 50gp) and Tracker's Googles (3rd level, 60gp)?


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The tricky thing is that this is kind of two different questions, and the two tables given are for different things, and work differently. That's something that threw me off at first.

Table 10-10 (the one mentioned above by Ravingdork) shows what characters should start with if starting at a certain level. Permanent items would be anything not consumable, held items, worn items, weapons, armor, wands, staves, mundane gear, etc. Not all of it will be magic, especially the 1st level items will often just be mundane gear like standard weapons and armor. Non-magical full plate would be 2nd level.

But for how much is recommended to give out at each level is table 10-9. This is done by 4 member party instead of individually. And in this chart each level listing is how much is given out at that level. So A standard 4 person party should be getting 175 gp worth of stuff from when they start to when they hit 2nd level, with the breakdown by items and currency given in other columns (40 gp would be in currency with the rest in items, 2 permanent 2nd level and 2 permanent 1st level items as well as 2 2nd level consumables and 3 1st). Lifetime treasure for the party would be the sum of all levels up to the level they're at. So when starting 5th level for example, a standard 4 person party should have been given about 175 + 300 + 500 + 850 = 1825 gp worth of total treasure from the beginning of the game up until the time they hit level 5. This is different than the starting treasure listed on 10-10. For starting at 5th level a character would have 270 gp total value, far less than the quarter share of the total lifetime party treasure up to that point (1825/4=456.25gp). I assume this is because some of that wealth is expected to have been used up instead of hoarded.

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