
Skull |

You know, I think it is totally bizarre. I may just remove both the flexible and the noisy traits from both armors and call it a day. This satisfies me, but hopefully there aren't any other rules repercussions I am missing.
I was also looking for the actual penalty "noisy" gives, but after reading your post: I think I get what they might have gone for:
Flexible - you don't apply the armour check penalty to Acrobatics and Athletics.
Noisy - Apply armour check penalty to stealth, even if you have enough strength to negate it.
Thoughts?

Dr. Zerom Brandercook |

Dr. Zerom Brandercook wrote:You know, I think it is totally bizarre. I may just remove both the flexible and the noisy traits from both armors and call it a day. This satisfies me, but hopefully there aren't any other rules repercussions I am missing.I was also looking for the actual penalty "noisy" gives, but after reading your post: I think I get what they might have gone for:
Flexible - you don't apply the armour check penalty to Acrobatics and Athletics.
Noisy - Apply armour check penalty to stealth, even if you have enough strength to negate it.
Thoughts?
You may be right...but I just don't think it changes much if I just ignore both qualities.
I'm just not sure that chain armor should be louder than plate armor, I mean half plate and the like often have chain armor involved. I'm no expert, but steel plates banging and sliding together makes noise and I don't see how its any easier to pad than chain. I would love to have an expert chime in on this.
One thing I am liking about 2e is I can houserule things like this much easier. It just makes chain armor slightly cheaper than the equal protection breastplate and a bit more boring than it was, but the possible crit resistance is cool.