Cleromancy and maximize


Rules Questions


Hey all,

I'm trying to determine how maximize metamagic would effect the spell Cleromancy.

[url=https://www.d20pfsrd.com/magic/all-spells/c/cleromancy[/url]. (any suggestions on how to format that link correctly would be appreciated)

It's seems unlikely that maximize would let you set all of the d4s to 4 but I've seen it suggested that that is exactly what it would do. Anybody know of a ruling on this?

Richard


All variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables.
Cleromancy wrote:
Cleromancy involves casting bones and interpreting the results. Those able to arrive at the proper interpretation are granted knowledge of coming events. Roll 1d4 per caster level. Group the dice by like results, and choose one of the groups. For the duration of cleromancy, you can apply a luck bonus equal to the result of the selected dice to any d20 roll. You can apply this bonus to a number of rolls equal to the number of dice in the group. If cleromancy expires before you are able to allocate the total number of allotted bonuses, the remaining bonuses are lost.

All variable effects are the maximum, so the dice would all be 4.

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