Skald granting energy immunity to the whole party


Pathfinder First Edition General Discussion


Hi everyone,

I just figured it out, and haven't found any post about it: A 12th level Skald can grant energy immunity to the whole party. Against two energies, but with the Undying Word archetype, you can grant it to all but force at level 15.
You need Energy Resistance (multiple times), Greater Energy Resistance and Energy Absorption and restart your song every round to rage cycle.
Each round, your teammates will absorb entirely one elemental attack and convert one third of its damage to temporary hit points. Then, absorb half of a second elemental attack, apply their resistance and then their temporary hit points, roughly negating the damage. They will also ignore all small elemental hits (flaming weapons, burning condition) thanks to their resistance. So, affecting them with an energy attack will be nearly impossible without putting the Skald down. Your teammates will bath in lava!
I don't know if I find that overpowered or just funny. Granting energy immunity to all energies is quite powerfull, but you end up being quite a one trick poney.


yea. a Skald can do all kinds of crazy #$% with granting rage powers.

my favorite was summoning a bunch of small fluffy bunnies (or anything else easily killed) and giving all my alies (aka bunnies) the

Linnorm Death Curse, Tor' rage power.:
The character channels the power of a tor linnorm. The character’s melee attacks deal an additional 1 point of fire damage. If the character is knocked unconscious or killed by an attack or spell, the attacker suffers the curse of boiling blood (Will negates). A character must be at least 8th level to select this rage power. Curse of Boiling Blood: save Will DC 10 + 1/2 character’s level + character’s Charisma bonus; effect target gains vulnerability to fire and is permanently staggered from the pain of its boiling blood (this is a pain effect).

ever seen great big monsters RUN AWAY from a dozen bunnies? hilarious!

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