Chitchat about making PF1 concepts in PF2 mechanics


Conversions


1 person marked this as a favorite.

To elaborate on the title a little, I'm making this thread as a spot to idly chitchat about making various PF1 concepts that aren't explicitly represented by name in PF2, be they classes we don't have PF2 versions of, archetypes, prestige classes, etc.

For example, Eldritch Knight and Arcane Trickster are VERY nicely represented by Fighter/Rogue with caster Multiclass or vice versa, and even allows the idea of the class with different casting types (though some kf these already have names, like how Fighter and Cleric would basically be Warpriest). I especially appreciate how a PF2 version of Arcane Trickster doesn't suffer completely tanked progression in the two things it does until like level 7 and how Eldritch Knight isn't incompetent with a sword for almost its whole career and can actually cast in armor.

Another one that came to mind recently was Zen Archer, a Monk with a Multiclass to grab Bows practically does it. It's not perfect though since you can't flurry with the bow and proficiency won't be getting high than Expert (well unarmed only goes to master so it's not that far behind). But the Flurry not working with bows encourages mixing melee and ranged combat and I like that. Would be kinda nice if we could get a feat equivalent to Monastic Weaponry for other weapons.


1 person marked this as a favorite.

I really like the idea of Archetypes providing alternative entry points into the same class. A Zen Archer Dedication feat, then, could maybe grant a Monk a unique path into Fighter or Ranger feats that shapes them towards some of the things PF1 Zen Archers could do. Basically a step between a simple Dedication feat and a "prestige" archetype like Grey Maidens, you're given "half" access to a class by only getting access to the class feats and instead of stuff like Attack of Opportunity and the feat to make it reusable you get feats to combine kicks and punches into the same action as firing a bow. I feel like that's a way to allow for more unique concepts like a Magus to work without necessarily making an entire class for what's essentially just a Fighter/Wizard multiclass with a little something extra.

Community / Forums / Pathfinder / Pathfinder Second Edition / Conversions / Chitchat about making PF1 concepts in PF2 mechanics All Messageboards

Want to post a reply? Sign in.
Recent threads in Conversions