Unchained Monk and Foot Stomp


Rules Questions


Does foot stomp prevent things like teleportation or other "non" physical ways of movement?
Blink, gaesous form etc?
And would a spellcaster have to pass a concentration check to cast as if they were grappled?


As written, the effect is:

Quote:
Until the start of the monk’s next turn, the target of this attack can move only in such a way that the space it occupies is adjacent to the monk.

If the target doesn't try to move itself (using a move action), Foot Stomp wont prevent it.

So blink maybe doesn't work. Although, it's arguable about whether or not Foot Stomp should work in the first place against blink. Since Blink puts you in the ethereal plane 50% of the time. And when you're on the etheral plane, you can't physically be held.----I'd say ultimately the blinking target simply phases through you, or at least has a 50% chance to simply move away.

Gaseous form, since you become "insubstantial" probably also shouldn't be able to be pinned down since again there is nothing for the monk to hold in place.

Teleportation effects would work fine.

Anything that isn't creature choosing to physical moving via a move action would probably work.

Also, no on the concentration check. You're not grappled.
For instance if the creature were the target of hydraulic push, I don't see a reason why it wouldn't be moved (assuming its CMD was overcome).


Claxon wrote:
If the target doesn't try to move itself (using a move action), Foot Stomp wont prevent it.

That's not true - there are more ways to move than using the move action, cf. the rules for the 5-foot-step.

Other actions including movement, like withdraw, charge, 5-foot-step, or another unMonk's Flying Kick; these would be prevented as well. Dito for involuntary movement - one foot is basically nailed down.

Now, there are no hard and fast rules for a situation like this, so we should probably go whith what makes the most sense. I'd give a target under blink an 80% chance to move away (per action), because that's the chance to "catch" the desired phase for your action. Gaseous Form and teleportation should work.


So then if you foot stomp a mage, on their turn they can cast windy escape, without having to make a concentration check, since its an immediate action?


Newmainium wrote:
So then if you foot stomp a mage, on their turn they can cast windy escape, without having to make a concentration check, since its an immediate action?

Sort of. Since it's an immediate action they can cast it on the monks turn, in response to be the target of Foot Stomp and have the spell cast before Foot Stomp is resolved.

If the cast it on their turn it uses up their Swift action, but basically resolves the same way.

Although I would need to verify that swift/immediate action spells don't provoke, though I'm pretty sure that's the case.


Derklord wrote:
Claxon wrote:
If the target doesn't try to move itself (using a move action), Foot Stomp wont prevent it.
That's not true - there are more ways to move than using the move action, cf. the rules for the 5-foot-step.

That's fair. I was too loose with my wording.

Moving with your own feet using your own actions is definitely restricted.

I disagree that involuntary movement is prevented though.


Er, Windy Escape is a spell that grants DR 10/magic against a single attack, what has that to do with the topic?


Because of the insubstantial part,
So could they cast it and therefore become, vaporous and insubstantial to move?


Derklord wrote:
Claxon wrote:
If the target doesn't try to move itself (using a move action), Foot Stomp wont prevent it.

That's not true - there are more ways to move than using the move action, cf. the rules for the 5-foot-step.

Other actions including movement, like withdraw, charge, 5-foot-step, or another unMonk's Flying Kick; these would be prevented as well. Dito for involuntary movement - one foot is basically nailed down.

Now, there are no hard and fast rules for a situation like this, so we should probably go whith what makes the most sense. I'd give a target under blink an 80% chance to move away (per action), because that's the chance to "catch" the desired phase for your action. Gaseous Form and teleportation should work.

So it would prevent a 5-foot step.

If the spell being cast is not an immediate action though, it would still provoke an attack of opportunity...and therefore require a concentration check if they did not want to trigger the AoO?


Newmainium wrote:

Because of the insubstantial part,

So could they cast it and therefore become, vaporous and insubstantial to move?

Actually, he's right and it's my fault for only partially reading the spell description.

Windy Escapes mechanical effect is giving you DR. It doesn't actually make you incorporeal or ethereal or anything like that. That previous sentence is descriptive text, not actual mechanics.

So I think I would rule windy escape would just reduce the damage. You're still substantial enough to take damage (else if you were incorporeal or etheral non-magical attacks would completely pass through you causing no damage, no need for DR/magic).


Claxon wrote:
Newmainium wrote:

Because of the insubstantial part,

So could they cast it and therefore become, vaporous and insubstantial to move?

Actually, he's right and it's my fault for only partially reading the spell description.

Windy Escapes mechanical effect is giving you DR. It doesn't actually make you incorporeal or ethereal or anything like that. That previous sentence is descriptive text, not actual mechanics.

So I think I would rule windy escape would just reduce the damage. You're still substantial enough to take damage (else if you were incorporeal or etheral non-magical attacks would completely pass through you causing no damage, no need for DR/magic).

Ahh yeah ok, that makes sense.

Thanks!

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