Can I please get some advice on a level 10 Spell-Breaker Inquisitor


Advice


I am Planning on playing an Ant-Arcane character in an upcoming came and would like to play a Spell Breaker inquisitor

I want to wield a Gun and there for am looking in to the Black powder Inquisition
along with spell killer Inquisition

I am unsure of my race and Feat

I normally play human but there's the Dwarf , steel soul stuff and that looks good but i am unsure if i could fit being a dwarf in to my story (Exile prince who hunts down evil mages , avenger style)

My other thing is my feats. i know there's no perfect mage slayer other than a stronger mage but i've always wanted to try my hand at one and this game is more role-play with combat sprinkled in


Well, are you willing to dip a level of Gunslinger for the saves and BAB and Weapon Proficiency in firearms and the Gunsmithing feats and a few Dares/Deeds to support firearm usage? Still Wisdom based for the Gunslinger stuff and the Inquisitor stuff. Even just the first level Deeds and a Grit Pool will help you since you don't get any bonus feats for ranged combat and reloading feats.

Gunslinger
1. Start with a gun
1. Gain the Gunsmithing feat
1. Grit Pool and Deeds
1. Level Feat: Weapon Focus "gun"
1. Bonus Feat (if human): Rapid Reload

Inquisitor
2+... your choice

Having the extra point of BAB, and Weapon Focus with a firearm from the get-go is a solid start. It gets you a jumpstart on your Reflex save, too.

At level 10, you would still have 3/day Judgements and your Second Judgment.

Foil Casting Su. is going to be awesome with a gun and Bane.


VoodistMonk wrote:

Well, are you willing to dip a level of Gunslinger for the saves and BAB and Weapon Proficiency in firearms and the Gunsmithing feats and a few Dares/Deeds to support firearm usage? Still Wisdom based for the Gunslinger stuff and the Inquisitor stuff. Even just the first level Deeds and a Grit Pool will help you since you don't get any bonus feats for ranged combat and reloading feats.

Gunslinger
1. Start with a gun
1. Gain the Gunsmithing feat
1. Grit Pool and Deeds
1. Level Feat: Weapon Focus "gun"
1. Bonus Feat (if human): Rapid Reload

Inquisitor
2+... your choice

Having the extra point of BAB, and Weapon Focus with a firearm from the get-go is a solid start. It gets you a jumpstart on your Reflex save, too.

At level 10, you would still have 3/day Judgements and your Second Judgment.

Foil Casting Su. is going to be awesome with a gun and Bane.

Ok I may change to a Melee Reach Build. what would be some good feats for that?


I didn't intend to scare you away from your original idea.

The Gunslinger/ Spellbreaker/ Spellkiller Inquisitor is definitely doable.

It be but a one level dip, and you are in no way locked into using Grit or Deeds, but you have them (which can be nice).

The dip into Gunslinger simply gets you a gun, and the ability to manufacture ammunition (which you can sell for spending money). The BAB and saves are a plus, the Grit/Dare/Deeds mean exactly as much as you want them to.

Everything is as exactly as you describe, just a little easier...

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