No characters with Dual Path?


Pathfinder First Edition General Discussion


It just occurred to me that all canon mythic characters (that I could find), such as Old-Mage Jatembe and Arazni, are seemingly single-pathed, i.e. have not taken the mythic feat Dual Path. Unless it is not listed in overviews/wikis and I'd thus have to look in their actual stat block for the feat?

Seems kind of odd that someone like Kortash Khain, a cleric 5/sorcerer 5/mystic theurge 10, is a hierophant 6 instead of an archmage hierophant 6, even though most hierophant abilities improve class abilities rather than spellcasting. Then again, most archmage abilities are arcane spell only, but there's still some good abilities nonetheless.

On the matter of ordering: How do you denote which is the main path, as the bonus hp and capstone ability are different? Listing the main path last, as above, or something like marshal (archmage) 5 for a marshal who dual-pathed into archmage?


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Paizo seems to have a design philosophy, when it comes to NPCs or sample PCs, that avoids anything more than a modest amount of optimization. Kortash Khain's level progression is another example: cleric 6/sorcerer 4/mystic theurge 10, with hierophant 6 would be more "efficient."

Even with Dual Path, a mythic character only has a single mythic path. Dual Path just grants the character abilities from one other path.


Yes, but even then, having the mystic theurge be dual-pathed is hardly above a modest amount of optimization, given that it is a mystic theurge...

And I realize that a mythic character has only one path, but the flavor text literally says "You follow two mythic paths", so I don't think denoting the "minor" path in parantheses would hurt all that much.


All dual path really does is to give trade a mythic feat for an extra Arcana, Strike, etc., and allow you more choices on your path abilities. Since it does not give you more abilities it is not any more powerful. In fact in most cases it probably is less powerful. If you want abilities from both paths you will have fewer from each.


Dragonchess Player wrote:
Paizo seems to have a design philosophy, when it comes to NPCs or sample PCs, that avoids anything more than a modest amount of optimization.

I figure that it's mostly to keep "things a GM is going to have to look up" to a minimum. But "Dual Path" is just a feat, it's not represented on the character sheet anywhere else. So without access to the character sheet's for the Old Mage, I can't say for sure he didn't have a second path.

I know Baba Yaga didn't, since I've seen her sheet.


PossibleCabbage wrote:
Dragonchess Player wrote:
Paizo seems to have a design philosophy, when it comes to NPCs or sample PCs, that avoids anything more than a modest amount of optimization.

I figure that it's mostly to keep "things a GM is going to have to look up" to a minimum. But "Dual Path" is just a feat, it's not represented on the character sheet anywhere else. So without access to the character sheet's for the Old Mage, I can't say for sure he didn't have a second path.

I know Baba Yaga didn't, since I've seen her sheet.

Ah, so I'd have to hunt down the character sheets, as I feared.

Thanks.

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