shot on the run+thrown grenade? yes or no


Rules Questions


While I am using "shot on the Run" can I throw a grenade as my ranged attack? Reasons for why one would not be allowed to for clarification purposes.


ghostunderasheet wrote:
While I am using "shot on the Run" can I throw a grenade as my ranged attack? Reasons for why one would not be allowed to for clarification purposes.

From what I can tell, a Grenade is a Thrown Weapon, using the "Thrown attack" rules, which are not the "ranged attack" rules. And Shot on the run applies to Ranged Attacks, not 'Thrown Attacks' so I don't think so, no.

The Exchange

AtlasSniperman wrote:
ghostunderasheet wrote:
While I am using "shot on the Run" can I throw a grenade as my ranged attack? Reasons for why one would not be allowed to for clarification purposes.
From what I can tell, a Grenade is a Thrown Weapon, using the "Thrown attack" rules, which are not the "ranged attack" rules. And Shot on the run applies to Ranged Attacks, not 'Thrown Attacks' so I don't think so, no.

So grenade launchers would work?


Ehhh.. I think you should include the description of Shot on the Run. It gives you the clarification you need for the answer to this.

"Shot on the Run (Combat)
You can move, fire a ranged weapon, and move again before your foes can react."

Grenades aren't 'ranged' weapons. They are 'thrown' weapons.

According to rules as written, then no.

That being said. That's just stupid. To think you can step out of cover, fire a weapon, and step back in to cover or move, fire, and move some more without that applying to grenades is nonsensical and ridiculous.

If I were a GM, I would allow it as there's no advantage in using a grenade as opposed to a ranged weapon.

Talk to your GM. I don't see this as being a big deal.


Welp, you dont walk up and smack someone with a grenade. It has a range. I am having a hard time finding rules for it. All i can find is that thrown weapons are a ranged attack that uses strength.

"As a full action, you can move up to your speed and make a single ranged attack at any point during your movement."
https://www.aonsrd.com/FeatDisplay.aspx?ItemName=Shot%20on%20the%20Run.

Says nothing about restricting it to a kind of ranged attack.

"Ranged Attack with a Thrown Weapon

Base attack bonus + Strength modifier – any range penalty"
http://www.starjammersrd.com/game-mastering/combat/.


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I agree with ghostunderasheet. Just to copy and paste into the thread:

CRB, page 240 wrote:

Ranged Attacks

When making a ranged attack, you use a ranged weapon to shoot
at an opponent from a distance. If you’re attacking with a thrown
weapon, your ranged attack bonus equals your base attack
bonus (determined by your class and level; see Chapter 4) + your
Strength modifier. Otherwise, your attack bonus for a ranged
attack equals your base attack bonus + your Dexterity modifier.

I mean, if you're ruling thrown weapons aren't a ranged attack, I can chuck grenades or starknives all day without provoking from melee, which also doesn't make any sense.


Considering thrown weapons are under 'ranged attack' getting stuck on the difference between a 'ranged weapon' and a 'thrown weapon' seems silly.

Shot on the run maybe should have said 'make a ranged attack' instead of 'attack with a ranged weapon'.

Besides, tossing a grenade down a hallway as you run by isn't game breaking.


Magyar5 wrote:


That being said. That's just stupid. To think you can step out of cover, fire a weapon, and step back in to cover or move, fire, and move some more without that applying to grenades is nonsensical and ridiculous.

You've clearly never thrown a grenade.


Xenocrat wrote:
Magyar5 wrote:


That being said. That's just stupid. To think you can step out of cover, fire a weapon, and step back in to cover or move, fire, and move some more without that applying to grenades is nonsensical and ridiculous.

You've clearly never thrown a grenade.

Clearly you presume a great deal without knowing. I have, in fact, thrown a grenade, yes a live one, at a hotex at Fort Benning. I've also hit a tank at a mile out with a .50 cal Barrett sniper rifle.

I have many friends in the military and they will all tell you the same thing about grenades. You don't throw one and then stand there to watch it detonate. You get behind cover immediately. You also don't pull the pin and release the lever until you are ready to throw. Lastly this maneuver is how almost all grenades are thrown in live exercises. You step out, pull and throw, then get back in to cover. You sure as hell don't throw from the place you intend to take cover. That's grenade safety 101.


Hiruma Kai wrote:

I agree with ghostunderasheet. Just to copy and paste into the thread:

CRB, page 240 wrote:

Ranged Attacks

When making a ranged attack, you use a ranged weapon to shoot
at an opponent from a distance. If you’re attacking with a thrown
weapon, your ranged attack bonus equals your base attack
bonus (determined by your class and level; see Chapter 4) + your
Strength modifier. Otherwise, your attack bonus for a ranged
attack equals your base attack bonus + your Dexterity modifier.
I mean, if you're ruling thrown weapons aren't a ranged attack, I can chuck grenades or starknives all day without provoking from melee, which also doesn't make any sense.

Completely agreed. The part that throws this in to question is the part that says it's a ranged weapon. Otherwise this is a no brainer. I think its just a quick check with your GM or not. Do it in a game and see if your GM says anything. If he doesn't, you are good. If he does you have a solid basis for a sound and convincing argument.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

shot on the run+thrown grenade? yes or no

YES.


Magyar5 wrote:
Xenocrat wrote:
Magyar5 wrote:


That being said. That's just stupid. To think you can step out of cover, fire a weapon, and step back in to cover or move, fire, and move some more without that applying to grenades is nonsensical and ridiculous.

You've clearly never thrown a grenade.

Clearly you presume a great deal without knowing. I have, in fact, thrown a grenade, yes a live one, at a hotex at Fort Benning. I've also hit a tank at a mile out with a .50 cal Barrett sniper rifle.

I have many friends in the military and they will all tell you the same thing about grenades. You don't throw one and then stand there to watch it detonate. You get behind cover immediately. You also don't pull the pin and release the lever until you are ready to throw. Lastly this maneuver is how almost all grenades are thrown in live exercises. You step out, pull and throw, then get back in to cover. You sure as hell don't throw from the place you intend to take cover. That's grenade safety 101.

This is impressively beside the point. Is a grenade throwing motion related to a shooting motion, such that the same feat should cover both?


Xenocrat wrote:
Magyar5 wrote:


That being said. That's just stupid. To think you can step out of cover, fire a weapon, and step back in to cover or move, fire, and move some more without that applying to grenades is nonsensical and ridiculous.

You've clearly never thrown a grenade.

i have thrown water balloons.

There are three types of triggers for a grenade as well, impact, timed fuse and pulled fuse. So you can toss one in a way that your out of the danger zone before it detonates.


ghostunderasheet wrote:
Xenocrat wrote:
Magyar5 wrote:


That being said. That's just stupid. To think you can step out of cover, fire a weapon, and step back in to cover or move, fire, and move some more without that applying to grenades is nonsensical and ridiculous.

You've clearly never thrown a grenade.

i have thrown water balloons and played Airsoft before there was plastic pellets.

There are three types of triggers for a grenade as well, impact, timed fuse and pulled fuse. So you can toss one in a way that your out of the danger zone before it detonates.

Thanks, this was very funny.


That being said a water balloon is like the second kind of triggered grenade. An immpact geenade detonates once it makes a jarring impact after the pin and lever have been pulled/released. All i did was a wiki search. months ago. Only reason i could see this not applying is if starfinder has a regression in tech like in warhammer 40k.


Xenocrat wrote:
Magyar5 wrote:
Xenocrat wrote:
Magyar5 wrote:


That being said. That's just stupid. To think you can step out of cover, fire a weapon, and step back in to cover or move, fire, and move some more without that applying to grenades is nonsensical and ridiculous.

You've clearly never thrown a grenade.

Clearly you presume a great deal without knowing. I have, in fact, thrown a grenade, yes a live one, at a hotex at Fort Benning. I've also hit a tank at a mile out with a .50 cal Barrett sniper rifle.

I have many friends in the military and they will all tell you the same thing about grenades. You don't throw one and then stand there to watch it detonate. You get behind cover immediately. You also don't pull the pin and release the lever until you are ready to throw. Lastly this maneuver is how almost all grenades are thrown in live exercises. You step out, pull and throw, then get back in to cover. You sure as hell don't throw from the place you intend to take cover. That's grenade safety 101.

This is impressively beside the point. Is a grenade throwing motion related to a shooting motion, such that the same feat should cover both?

Yes. If you can move, take aim and fire a ranged weapon, then move again. You can move, throw a grenade, then move again. The entire set of motions aren't all that different.

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