| Liir |
So I decided to make a Trident and Shield Fighter, and ran into many issues.
Are thrown weapons melee or ranged (or both)?
If they are melee weapons and a feat requires a melee weapon and calls for a “Strike”, can that Strike be a ranged Strike? (see Furious Focus, Combat Grab)
If they are ranged weapons and a feat requires a ranged weapon and calls for a “Strike”, can that Strike be a melee Strike? (see Incredible Aim)
If they are ranged weapons and a feat requires a “reload 0” weapon, what is their reload? (see Double Shot)
There needs to be a pass done on the rulebook to clarify thrown weapon usage.
| Gloom |
Here are some of the answers for you from the rulebook, though there was an assumption that had to be made with one of them.
| Liir |
Looking closer, there are both melee weapons and ranged weapons with the Thrown trait, and thus a melee weapon with the Thrown trait could (RAW) be used for any feat that requires melee weapons, for example: Double Slice to throw two daggers.
It appears they left out specifying if the Strike is melee or ranged if the feat requires a melee or ranged weapon, and I'd expect for simplicities sake that the rule or errata will be based on that at some point in the future.
I.E. if the feat requires a melee weapon, the Strike is a melee Strike, and if the feat requires a ranged weapon, the Strike is a ranged Strike.
.....and it gets worse looking at the magical items section.
VOID specifically calls out a melee or thrown weapon (this means ranged weapons with the Thrown trait??)
RETURNING specifically calls out a thrown Strike (this should be a ranged Strike with a weapon with the Thrown trait??)
Which makes me wonder.. if they have considered that you can make a ranged Strike with a VORPAL melee weapon (with the thrown trait -- like a Starknife), not sure if that is intended..