Signature Skills: A possible variation


Skills, Feats, Equipment & Spells


2 people marked this as a favorite.

I feel that signature skills somewhat limit the capability of players to feel skilled in areas that don't strictly relate to their class.

A possible way to fix this is to have all skills capable of being raised to legendary, with the existing signature skills being trained for a class, and classes getting a bonus number of trained skills equal to their int modifier. This would still give class a head start in the stuff they are good at while still alllowing for more unusually skilled people, e.g. The Diplomatic Barbarian or The Athletic Wizard.

This would also increase the value of intelligence, and open skills up to more players. I think this might be a good idea, does anyone have any feedback on this concept.


1 person marked this as a favorite.

If classes get all their signature skills trained for free the signature skill lists all need to be rebalanced, but that aside it's a reasonable plan.

I also like the alternative idea (trying to mimic PF1 class skills as much as possible) where all skills can go to legendary and the signature skill advantage is that when and if you become trained in it you automatically bump to expert. This might also merit list rebalancing, though not as urgently.


Signature Skills are being yanked out on Monday.

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Pathfinder Playtest / Player Rules / Skills, Feats, Equipment & Spells / Signature Skills: A possible variation All Messageboards

Want to post a reply? Sign in.
Recent threads in Skills, Feats, Equipment & Spells