Make ACP a trait not the default for skills


General Discussion


Currently Armor Check penalty applies to strength, dexterity, and constitution based skill checks unless they have the attack trait. This works for most things but it has a few odd results specifically there are some skill uses which, despite being dex based, I don't think should have an armor check penalty, specifically things that just involve the hands not the whole body:

Stealth(Conceal on Object)
Theivery(Disable Device & Pick Lock)

You could also make a case for Acrobatics (Grab Edge) though that is less straightforward.

Additionally this makes Break Open an Attack which I don't really think it should be.

I propose that the armor check penalty become a tag that certain skill uses have (climb, jump, swim, stealth, tubmble etc.) rather than the default for all Str, Dex, and Con based skill checks.

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