| tivadar27 |
| 2 people marked this as a favorite. |
We know from PF1 that a +1 to hit is worth about the same as a +2 to damage. Given critical ranges in PF2, it’s safe to say that a +1 to hit is worth more than a +2 to damage. Enlarge gives you a +2 to damage, but also sluggish 1, which is -1 to hit, AC, and reflex saves. The reach is nice, but this spell actually hurts more than it helps.
| Xenocrat |
tivadar27 wrote:
We know from PF1 that a +1 to hit is worth about the same as a +2 to damage. Given critical ranges in PF2, it’s safe to say that a +1 to hit is worth more than a +2 to damage. Enlarge gives you a +2 to damage, but also sluggish 1, which is -1 to hit, AC, and reflex saves. The reach is nice, but this spell actually hurts more than it helps.
I thought that maybe, like Barkskin, this is a secret debuff, but this one still requires a willing target.