More Combat Maneuvers and options while Grappled please


Skills, Feats, Equipment & Spells


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Pathfinder Adventure, Rulebook Subscriber

I have already posted this in another thread but realized that it probably would not catch the developers attention there (sorry for the double-post).

During part 1 of Doomsday Dawn, a PC got confused by the fungus spores and another PC wanted to get him out of the spore cloud.

We realized that there is no Drag maneuver, no Reposition maneuver, and no way to move an opponent while grappling so the only way by the rules would be to walk around the person and Shove them.

Please add skill uses for Drag and Reposition and please add more options to the Grapple rules! My group thinks its a vital part of tactical battles. Thank you!


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Agreed, these should definitely be added in.


I agree, while the "flow" from last editions had its problems I think it was a really good step in the right direction. Bringing everything into Athletics just made it easier for the system to expand.

I want to see things like Clinch Holds, Ground Holds, Dragging, Choking, possibly even limb breaking added to the new system. Something like,

Strike a Limb [A] [A]
This can only be used on a creature you currently have in a Clinch Hold. Choose either the upper body or the lower body. You strike at one of the joints of the designated area, roll an Athletics check against their Fort DC. If you succeed against the lower body they are Hampered 5 (10 on Crit Success). If you succeed against the upper body they lose function of that limb for 1 round (or until healed on a crit success)

Obviously something like that would be awesome to see in play. I also really don't want to see Monks get all the cool Combat Maneuvers. All of the classes should be able to get them. Monks already have stuff going on for them. Honestly I would like to see Monks removed but I know that isn't going to happen.

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