| Colette Brunel |
Light radii for various illumination sources are too small. A torch, a light spell, a continual flame spell, or a sunrod (why even bother with these 20 sp things?) provides bright light out to 20 feet, and that is it, no dim light beyond. A hooded lantern casts bright light out to 30 feet, and no more. Why are these light radii so small?
Give how low-light vision is now "ignore dim light" and how darkvision is "ignore darkness," regardless of range, it seems to me like the light radii are punishingly small.
| Shade325 |
I feel this is going to be deadly in the early game. Ranged attacks are almost impossible in a dark dungeon environment because visibility is restricted severely. Unless someone in the party runs forward with a light source characters without darkvision are in trouble. In playtest reports this has been an issue.
I'd love to hear from Paizo if this was RaI? (Preferably before I run this in two days.)