
erik542 |
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Now in a few spots in the book like p. 8, 178, 292 it states that a natural 20 is always a success. Last time around skill checks did not automatically pass or fail on natural 20 or 1 for reasons like trying to jump to the moon and walking up a mild incline. However, I have found no such exceptions except the impossible clause on p. 292:
page 292 wrote:
If you lack the
proficiency for a task in the first place, or it’s impossible,
you might still fail on a natural 20.
Things such as escaping from manacles and being tied up are not impossible since there is an actual DC to do so, the creature just needs to get good. That's a problem since a level 1 character can get tied up by a level 20 rogue and escape in 40 seconds. That's why skill checks not being subject to natural 1 autofailure and natural 20 autosuccess must be reintroduced.