| Yossarian |
First of all to say: I love this design. It's much clearer and more intuitive than the crazy stealth DC math of PF1 and extra tweaks accreted over time.
Having said that, I feel the current labels are confusing and could be tweaked. Maybe others do too?
I'd suggest something like
Seen > Obscured > Sensed > Unknown
Why?
Seen: that's fine. Very clear. Except for bats but they won't mind.
Concealed: that word for many means 'hidden', you don't know where something is when it's concealed. But in the playtest mechanics 'Concealed' means you know where the creature is and can target it fine, with a 20% flat failure chance of actions against them. You can pretty much see them, but something is making them a bit unclear, such as low light or mist.
Hence: Obscured
Sensed: all good. You can tell where something is but can't see it. 'Pinpointed' in PF 1 terminology.
Unseen: very confusing. In normal language if something is unseen it can still be heard or smelled. Seen intuitively refers to the sense of sight only. But in PF2 Unseen also means unheard, can smell it, etc. So 'unseen' is misleading.
Hence: Unknown. You don't know where they are.
There could be even better words. 'Unaware' might be better than 'Unknown' for example.
| Yossarian |
I like Obscured for Concealed. Maybe Unperceived for Unseen/Unknown?
I don't like Sensed, because it doesn't intuitively convey to me "barely sensed, nothing more" and really confused me the first few times I saw it. How about Located?
Unperceived is pretty good, its rather a mouthful though. Something shorter is better ideally. The tricky part to convey is that the PCs might know that something is there somewhere... they just don't know where. There's almost a state past 'Unknown' which is 'Oblivous'. Although i'm not sure people could take that word seriously.
On sensed I can see it could be better. Located is much more literal - which is good.