| Kasoh |
Clerics receive training in a skill determined by their deity choice and that is also one of their signature skills, a skill that they can become legendary in. Its a neat mechanic, but I have an issue with Iomedae's signature skill being Intimidation. The lawful good goddess of "honor, justice, rulership and valor" makes sure that all its clerics are better than everyone else at demoralizing and coercion. (The only things you use intimidation for)
You know who else gets intimidation? Urgathoa and Zon-Kuthon.
Who doesn't? Gorum.
I get that Clerics have four other signature skills and maybe there should be a player friendly deity with intimidation, but when your edict is "be temperate, fight for justice and honor, hold valor in your heart" maybe intimidate is a bad choice?
I'd suggest Society for Iomedae as befitting her domain of just rulership(Knowledge: Nobility used to be an Iomedae thing), give Intimidate to Gorum. Since duplication isn't an issue (Considering four of them give Athletics) Abadar can keep Society too.
Iomedae and her faith has bad enough PR issues. Whatever notions we have about Good is Not Nice I don't want her clergy to be full of Jack Bauers.