GM Eldbale of Evergale's - The Dragon's Demand (RECRUITING)


Recruitment

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I agree with weaknesses not being a problem. But at one point it looked as we had a party of two inquisitors and two barbarians. I'd rather enjoy the diversity that PF offers, in crunch and in flavor. There are more than 30 classes available after all.
And we don't want to step on each other's toes either. Although it would be fun if two different holymen tried to convert NPCs to their respective religion.

btw, there's a trade that makes acrobatics wis-based if you wanted @gobo :)


Thomas 'Bellmanok' Riverdancer wrote:
btw, there's a trade that makes acrobatics wis-based if you wanted @gobo :)

Yup. That one is called Wisdom in the Flesh, and it would probably be about equal, mechanically speaking. ;)

It just erks me that super strong Hulk types can't jump worth squat. One of those tiny immersion-breaking annoyances in a world where dragons exist and humans can bench-press houses. ^_^
A pet peeve, nothing more!


Pathfinder Lost Omens, Rulebook Subscriber
GM Eldbale of Evergale wrote:
Tivilio wrote:
Do you have room for another player? Do you need any particular role filled (I see something above for Arcane and love playing arcane casters)? I started playing TDD a few years ago but we didn't make it past the first session, and I don't really remember much. Let me know if you need another and I'll present a character.
If you love playing arcane casters, then go for it! Submit a char.

Ok I have two characters worked up, but I'm not sure which would be a better fit. The first is Zeneka, who is a rather generic Elf arcanist. I am still working on a backstory for him, but I've wanted to play an arcanist for a while.

The second is Guruthos, a horribly-disfigured rogue who starts out as an unchained rogue, but will become a witch at 2nd level (and remain witch going forward). This is a character concept I've had for quite a while but haven't found the right game for him yet.

Guruthos' backstory:

Guruthos was raised on the outskirts of elven society by parents who never fit in with their kin. In his late adolescence, his parents introduced him to the Cult of Charon (One of the Four Hoursemen of Abaddon). They realized their son did not share their devotion to The Ferryman, so they planned to sacrifice him to their lord on his 100th birthday. Leading him to a table with the promise of a celebratory feast, they ambushed him and tied him to a chair. First, they branded his chest with the unholy symbol of Charon: a skull with coins over its eye sockets. They then covered his own eyes with gold coins, and proceeded to pour boiling liquid down his throat (symbolic of drowning in the River Styx). Just when he thought he could not escape his horrible fate, he felt a pop on the rope at his wrist, and then another. Suddently, his bindings fell free and Guruthos lashed out at his family, grabbing hold of the still smoldering pot and using it as a weapon to beat down his attackers. When he was finished, his parents were dead, his face was terribly disfigured, and his voice was no more than a grating rasp.

After slaying his parents, Guruthos escaped into the forest, leaving his home and the cult of Charon behind. He had learned a few useful skills in the cult: notably theft and trapmaking. He did not revel him harming innocent people, but his skill with crafting traps helped him to catch game to eat, and if he saw an opportunity to steal supplies without confrontation, he took it. He travelled from place to place searching for any community that would allow him to trade and work in peace, but most were horrified by his appearance and chased him away quickly.

He finally found an elderly halfling woman on a farm who was not afraid of him. She took him in for a time, feeding him and mending his cloths. She had an old raven whom she called "Mori" that often sat at her window sill, cawing until someone gave it a scrap of food. He helped her around her small farm, and although he did not speak much, she didn't seem to mind as she chattered away about any topic that came to mind. After receiving some visitors, she noticed that Guruthos remained hidden when others were around, so she carved him a plain, gray, smooth wooden mask. The mask bore a strange blue spiral on the forehead, but Guruthos gratefully accepted the gift, and wore it at all times unless eating, drinking, or sleeping.

After a few months, the halfling lady fell ill. Lying in her bed, she called Guruthos to sit beside her. He did so, towering over her tiny form. "Oh my friend," she whispered, touching his hand, "do not look so forlorn. Death is not the dark, fetid waters you have been lead to believe. Yes, I have seen your brand, but your heart and your fate do not belong to The Ferryman. You need not fear death, my boy. We shall all stand before the Lady of Graves when our time comes, and we will receive our just reward for the life we have lived." As she spoke, Mori flew from the window sill to her headboard, and let out a "caw!" She smiled at the bird, then looked back at Guruthos. "Do not concern yourself over me, quiet one. It is time for my reward, but it is also time for you to determine what reward you wish when your time comes, and then you must earn it!" As she pushed the words from her lips, the last breath escaped her, leaving only a smile behind. Once more, Mori let out a resounding "CAW" then flew out the window, leaving Guruthos by himself.

He tended the farm for a few days, until some visitors came to see the old lady. When they found her dead, they turned on him, accusing him of murdering her (despite the fact that her death was obviously natural). They ran to call for the militia from the nearby town, so Guruthos gathered his possessions and escaped into the forest. Once again on his own, the masked elf set out into the wilderness, but he was soon joined by the lady's raven Mori. The raven followed him everywhere, which did not bother Guruthos at all. Then, one evening as the elf cooked a rabbit over a small fire, Mori opened his beak. What came out was not the "caw" to which the elf was accustomed, but instead a voice, not unlike the old halfling lady. "Ready?" it asked. Guruthos sat shocked. "If you are ready, I can teach you. Death is not to be feared. Not by you. Not when you understand. Death starts as slumber." The raven continued to speak. Guruthos continued to listen, and began to understand. He was not meant to be a simple burgler. He could be something else. Now, he had a purpose.

Let me know what you think. If it's too much, I can reign it back. If you'd prefer I play the Arcanist, that's fine as well. I would just need to come up with a backstory for him.


Starting wealth for a rogue:

4d6 ⇒ (2, 1, 6, 6) = 15


maybe we can start Saturday? ;)


I'll try and get it all together. I know you all are tired of waiting to start and I don't want anyone to lose interest from waiting.


Okay everyone, I will be selecting a party this evening and setting up a discussion thread. So get your full char concepts and stats submitted by 5PM CDT today.


Pathfinder Lost Omens, Rulebook Subscriber
GM Eldbale of Evergale wrote:
Okay everyone, I will be selecting a party this evening and setting up a discussion thread. So get your full char concepts and stats submitted by 5PM CDT today.

I apologize. I have both characters built, and can play either, but I'm traveling and will not be able to share Stat blocks until late tonight or tomorrow morning. Do you have a preference of which character I play? If you decide I am not a good fit for this campaign, that is fine,just let me know.


Sorry everyone, I was actually with my IRL group and it went longer than we meant for it to. I will choose a group, based on concept and class, and provide a link to the discussion thread for the second table. This will be a very... interesting a unique group. Y’all can finish your builds and post with your character’s alias(es) there. Thanks so much!


The Dragons’s Demand - Table 2
Discussion Thread

Thomas ‘Bellmanok’ Riverdancer - Human Oracle (possessed)
Marana Gransfor - half-elf Inquisitor (sacred huntsmen)
Guruthos - Elf unchained Rogue (will be Witch at second level onward)
Unnamed - human Monk. (Unchained? Unchained is preferable)
Jorianikka - human Alchemist (grenadier)

Thank you to everyone who submitted an application! I may call on you if one of these characters ends up dead!


Thanks, GM Eldbale-Newsie! :D


Pathfinder Lost Omens, Rulebook Subscriber

Awesome thank you!


Well thanks for the consideration anyway!


Barrier wrote:
Well thanks for the consideration anyway!

And thank you for the application! I may very well call on you if someone drops out or has to quit.

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