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I just want to check I've got a few things right:
1st level Gnome Sorcerer (crossblooded)
Alternative racial: Lava Gnome (Darkvision and Pyromaniac), Eternal Hope, Nosophobia
Bloodlines: Orc and Solar
1st level bloodline power: Sunsight
From all of this, I have low-light vision, darkvision 90' and although I have light sensitivity I'm immune to being dazzled so it doesn't bother me.
Then:
Feats: Point-Blank Shot
Traits: Gifted Adept (Burning Hands), Extremely Fashionable (Diplomacy)
Spells:
0: Acid Splash, Daze, Disrupt Undead
1: Burning Hands
Burning hands does 3d4+6 damage. Disrupt Undead and Acid Splash both do +2 damage too (point-blank shot and orc bloodline).
I'm getting 2 skill points per level which I'm putting on Bluff and Diplomacy, and wearing very fashionable clothes :-)
Where I'm going next with this is down the fire route, with Precise Shot, Scorching Ray, Fireball, etc. First magic item will probably be an elemental meta-magic rod to turn the fire into electricity if I need to, or intensify to raise my burning hands some more.
Looks good?
Richard
P.S.F.Y.I
Stats are: STR 5 DEX 14 CON 16 INT 7 WIS 14 CHA 19 and I'm putting my one class point into skills

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Why the 16 Con? You shouldn't worry about being in combat, you could drop that down a few points [to like 14] and put points back into Intelligence, and put some ranks into Escape Artist, Perception, or some relevant knowledge skills. *Being a small creature with low strength, a good Escape Artist would be pivotal in your survival, unless you invest in Liberating Command spell.
You could potentially drop wisdom down a few points, and eventally invest in Steadfast Personality to add your Charisma to Will saves.
Other magic items to consider- Pages & Ring of Spell Knowledge to increase your spell list.